To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 盖毬疼M{\nf盖毬疼M{\n^}Y盖毬疼M{\nf盖毬疼M{\n^}bE 11100001101100111001111101111011111000010111010101001101011110110101110001101110011001101110000110110011100111110111101111100001011101010100110101111011010111000110111001011110011111010101100111100001101100111001111101111011111000010111010101001101011110110101110001101110011001101110000110110011100111110111101111100001011101010100110101111011010111000110111001011110011111010110001001000101 e1b39f7be1754d7b5c6e66e1b39f7be1754d7b5c6e5e7d59e1b39f7be1754d7b5c6e66e1b39f7be1754d7b5c6e5e7d6245
EUC-JP 盖毬疼M{\nf盖毬疼M{\n^}Y盖毬疼M{\nf盖毬疼M{\n^}bE 11100010101101011101110111011100111000011101011001001101011110110101110001101110011001101110001010110101110111011101110011100001110101100100110101111011010111000110111001011110011111010101100111100010101101011101110111011100111000011101011001001101011110110101110001101110011001101110001010110101110111011101110011100001110101100100110101111011010111000110111001011110011111010110001001000101 e2b5dddce1d64d7b5c6e66e2b5dddce1d64d7b5c6e5e7d59e2b5dddce1d64d7b5c6e66e2b5dddce1d64d7b5c6e5e7d6245
UTF-8 盖毬疼M{\nf盖毬疼M{\n^}Y盖毬疼M{\nf盖毬疼M{\n^}bE 11100111100110111001011011100110101011111010110011100111100101101011110001001101011110110101110001101110011001101110011110011011100101101110011010101111101011001110011110010110101111000100110101111011010111000110111001011110011111010101100111100111100110111001011011100110101011111010110011100111100101101011110001001101011110110101110001101110011001101110011110011011100101101110011010101111101011001110011110010110101111000100110101111011010111000110111001011110011111010110001001000101 e79b96e6aface796bc4d7b5c6e66e79b96e6aface796bc4d7b5c6e5e7d59e79b96e6aface796bc4d7b5c6e66e79b96e6aface796bc4d7b5c6e5e7d6245
UHC 盖毬疼M{\nf盖毬疼M{\n^}Y盖毬疼M{\nf盖毬疼M{\n^}bE 11001011110011001100111110110011110101001101100101001101011110110101110001101110011001101100101111001100110011111011001111010100110110010100110101111011010111000110111001011110011111010101100111001011110011001100111110110011110101001101100101001101011110110101110001101110011001101100101111001100110011111011001111010100110110010100110101111011010111000110111001011110011111010110001001000101 cbcccfb3d4d94d7b5c6e66cbcccfb3d4d94d7b5c6e5e7d59cbcccfb3d4d94d7b5c6e66cbcccfb3d4d94d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)