To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 痾痞痞^{\nf痾痞痞^{\n^}Y痾痞痞^{\nf痾痞痞^{\n^}bE 11100001011111011110000101111100111000010111110001011110011110110101110001101110011001101110000101111101111000010111110011100001011111000101111001111011010111000110111001011110011111010101100111100001011111011110000101111100111000010111110001011110011110110101110001101110011001101110000101111101111000010111110011100001011111000101111001111011010111000110111001011110011111010110001001000101 e17de17ce17c5e7b5c6e66e17de17ce17c5e7b5c6e5e7d59e17de17ce17c5e7b5c6e66e17de17ce17c5e7b5c6e5e7d6245
EUC-JP 痾痞痞^{\nf痾痞痞^{\n^}Y痾痞痞^{\nf痾痞痞^{\n^}bE 11100001110111101110000111011101111000011101110101011110011110110101110001101110011001101110000111011110111000011101110111100001110111010101111001111011010111000110111001011110011111010101100111100001110111101110000111011101111000011101110101011110011110110101110001101110011001101110000111011110111000011101110111100001110111010101111001111011010111000110111001011110011111010110001001000101 e1dee1dde1dd5e7b5c6e66e1dee1dde1dd5e7b5c6e5e7d59e1dee1dde1dd5e7b5c6e66e1dee1dde1dd5e7b5c6e5e7d6245
UTF-8 痾痞痞^{\nf痾痞痞^{\n^}Y痾痞痞^{\nf痾痞痞^{\n^}bE 11100111100101111011111011100111100101111001111011100111100101111001111001011110011110110101110001101110011001101110011110010111101111101110011110010111100111101110011110010111100111100101111001111011010111000110111001011110011111010101100111100111100101111011111011100111100101111001111011100111100101111001111001011110011110110101110001101110011001101110011110010111101111101110011110010111100111101110011110010111100111100101111001111011010111000110111001011110011111010110001001000101 e797bee7979ee7979e5e7b5c6e66e797bee7979ee7979e5e7b5c6e5e7d59e797bee7979ee7979e5e7b5c6e66e797bee7979ee7979e5e7b5c6e5e7d6245
UHC ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)