To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???]{\nf???]{\n^}Y???]{\nf???]{\n^}bE 00111111001111110011111101011101011110110101110001101110011001100011111100111111001111110101110101111011010111000110111001011110011111010101100100111111001111110011111101011101011110110101110001101110011001100011111100111111001111110101110101111011010111000110111001011110011111010110001001000101 3f3f3f5d7b5c6e663f3f3f5d7b5c6e5e7d593f3f3f5d7b5c6e663f3f3f5d7b5c6e5e7d6245
SJIS-WIN 痾俾瘁]{\nf痾俾瘁]{\n^}Y痾俾瘁]{\nf痾俾瘁]{\n^}bE 11100001011111011001100011101010111000011000000101011101011110110101110001101110011001101110000101111101100110001110101011100001100000010101110101111011010111000110111001011110011111010101100111100001011111011001100011101010111000011000000101011101011110110101110001101110011001101110000101111101100110001110101011100001100000010101110101111011010111000110111001011110011111010110001001000101 e17d98eae1815d7b5c6e66e17d98eae1815d7b5c6e5e7d59e17d98eae1815d7b5c6e66e17d98eae1815d7b5c6e5e7d6245
EUC-JP 痾俾瘁]{\nf痾俾瘁]{\n^}Y痾俾瘁]{\nf痾俾瘁]{\n^}bE 11100001110111101101000011101100111000011110000101011101011110110101110001101110011001101110000111011110110100001110110011100001111000010101110101111011010111000110111001011110011111010101100111100001110111101101000011101100111000011110000101011101011110110101110001101110011001101110000111011110110100001110110011100001111000010101110101111011010111000110111001011110011111010110001001000101 e1ded0ece1e15d7b5c6e66e1ded0ece1e15d7b5c6e5e7d59e1ded0ece1e15d7b5c6e66e1ded0ece1e15d7b5c6e5e7d6245
UTF-8 痾俾瘁]{\nf痾俾瘁]{\n^}Y痾俾瘁]{\nf痾俾瘁]{\n^}bE 11100111100101111011111011100100101111111011111011100111100110001000000101011101011110110101110001101110011001101110011110010111101111101110010010111111101111101110011110011000100000010101110101111011010111000110111001011110011111010101100111100111100101111011111011100100101111111011111011100111100110001000000101011101011110110101110001101110011001101110011110010111101111101110010010111111101111101110011110011000100000010101110101111011010111000110111001011110011111010110001001000101 e797bee4bfbee798815d7b5c6e66e797bee4bfbee798815d7b5c6e5e7d59e797bee4bfbee798815d7b5c6e66e797bee4bfbee798815d7b5c6e5e7d6245
UHC ???]{\nf???]{\n^}Y???]{\nf???]{\n^}bE 00111111001111110011111101011101011110110101110001101110011001100011111100111111001111110101110101111011010111000110111001011110011111010101100100111111001111110011111101011101011110110101110001101110011001100011111100111111001111110101110101111011010111000110111001011110011111010110001001000101 3f3f3f5d7b5c6e663f3f3f5d7b5c6e5e7d593f3f3f5d7b5c6e663f3f3f5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)