To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???k{\nf???k{\n^}Y???k{\nf???k{\n^}bE 00111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010101100100111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010110001001000101 3f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d593f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d6245
SJIS-WIN 痺贋洪k{\nf痺贋洪k{\n^}Y痺贋洪k{\nf痺贋洪k{\n^}bE 11100001100000111000101011100100100011010101111001101011011110110101110001101110011001101110000110000011100010101110010010001101010111100110101101111011010111000110111001011110011111010101100111100001100000111000101011100100100011010101111001101011011110110101110001101110011001101110000110000011100010101110010010001101010111100110101101111011010111000110111001011110011111010110001001000101 e1838ae48d5e6b7b5c6e66e1838ae48d5e6b7b5c6e5e7d59e1838ae48d5e6b7b5c6e66e1838ae48d5e6b7b5c6e5e7d6245
EUC-JP 痺贋洪k{\nf痺贋洪k{\n^}Y痺贋洪k{\nf痺贋洪k{\n^}bE 11100001111000111011010011100110101110011011111101101011011110110101110001101110011001101110000111100011101101001110011010111001101111110110101101111011010111000110111001011110011111010101100111100001111000111011010011100110101110011011111101101011011110110101110001101110011001101110000111100011101101001110011010111001101111110110101101111011010111000110111001011110011111010110001001000101 e1e3b4e6b9bf6b7b5c6e66e1e3b4e6b9bf6b7b5c6e5e7d59e1e3b4e6b9bf6b7b5c6e66e1e3b4e6b9bf6b7b5c6e5e7d6245
UTF-8 痺贋洪k{\nf痺贋洪k{\n^}Y痺贋洪k{\nf痺贋洪k{\n^}bE 11100111100101111011101011101000101101001000101111100110101101001010101001101011011110110101110001101110011001101110011110010111101110101110100010110100100010111110011010110100101010100110101101111011010111000110111001011110011111010101100111100111100101111011101011101000101101001000101111100110101101001010101001101011011110110101110001101110011001101110011110010111101110101110100010110100100010111110011010110100101010100110101101111011010111000110111001011110011111010110001001000101 e797bae8b48be6b4aa6b7b5c6e66e797bae8b48be6b4aa6b7b5c6e5e7d59e797bae8b48be6b4aa6b7b5c6e66e797bae8b48be6b4aa6b7b5c6e5e7d6245
UHC 痺?洪k{\nf痺?洪k{\n^}Y痺?洪k{\nf痺?洪k{\n^}bE 110111011111011000111111111110111111001101101011011110110101110001101110011001101101110111110110001111111111101111110011011010110111101101011100011011100101111001111101010110011101110111110110001111111111101111110011011010110111101101011100011011100110011011011101111101100011111111111011111100110110101101111011010111000110111001011110011111010110001001000101 ddf63ffbf36b7b5c6e66ddf63ffbf36b7b5c6e5e7d59ddf63ffbf36b7b5c6e66ddf63ffbf36b7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)