To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??^\{\nf??^\{\n^}Y??^\{\nf??^\{\n^}bE 00111111001111110101111001011100011110110101110001101110011001100011111100111111010111100101110001111011010111000110111001011110011111010101100100111111001111110101111001011100011110110101110001101110011001100011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f5e5c7b5c6e663f3f5e5c7b5c6e5e7d593f3f5e5c7b5c6e663f3f5e5c7b5c6e5e7d6245
SJIS-WIN 痞哭^\{\nf痞哭^\{\n^}Y痞哭^\{\nf痞哭^\{\n^}bE 111000010111110010011010010011000101111001011100011110110101110001101110011001101110000101111100100110100100110001011110010111000111101101011100011011100101111001111101010110011110000101111100100110100100110001011110010111000111101101011100011011100110011011100001011111001001101001001100010111100101110001111011010111000110111001011110011111010110001001000101 e17c9a4c5e5c7b5c6e66e17c9a4c5e5c7b5c6e5e7d59e17c9a4c5e5c7b5c6e66e17c9a4c5e5c7b5c6e5e7d6245
EUC-JP 痞哭^\{\nf痞哭^\{\n^}Y痞哭^\{\nf痞哭^\{\n^}bE 111000011101110111010011101011010101111001011100011110110101110001101110011001101110000111011101110100111010110101011110010111000111101101011100011011100101111001111101010110011110000111011101110100111010110101011110010111000111101101011100011011100110011011100001110111011101001110101101010111100101110001111011010111000110111001011110011111010110001001000101 e1ddd3ad5e5c7b5c6e66e1ddd3ad5e5c7b5c6e5e7d59e1ddd3ad5e5c7b5c6e66e1ddd3ad5e5c7b5c6e5e7d6245
UTF-8 痞哭^\{\nf痞哭^\{\n^}Y痞哭^\{\nf痞哭^\{\n^}bE 1110011110010111100111101110010110010011101011010101111001011100011110110101110001101110011001101110011110010111100111101110010110010011101011010101111001011100011110110101110001101110010111100111110101011001111001111001011110011110111001011001001110101101010111100101110001111011010111000110111001100110111001111001011110011110111001011001001110101101010111100101110001111011010111000110111001011110011111010110001001000101 e7979ee593ad5e5c7b5c6e66e7979ee593ad5e5c7b5c6e5e7d59e7979ee593ad5e5c7b5c6e66e7979ee593ad5e5c7b5c6e5e7d6245
UHC ?哭^\{\nf?哭^\{\n^}Y?哭^\{\nf?哭^\{\n^}bE 0011111111001101110101100101111001011100011110110101110001101110011001100011111111001101110101100101111001011100011110110101110001101110010111100111110101011001001111111100110111010110010111100101110001111011010111000110111001100110001111111100110111010110010111100101110001111011010111000110111001011110011111010110001001000101 3fcdd65e5c7b5c6e663fcdd65e5c7b5c6e5e7d593fcdd65e5c7b5c6e663fcdd65e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)