To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 疑?戟M{\nf疑?戟M{\n^}Y疑?戟M{\nf疑?戟M{\n^}bE 100010110101111000111111100011001000000101001101011110110101110001101110011001101000101101011110001111111000110010000001010011010111101101011100011011100101111001111101010110011000101101011110001111111000110010000001010011010111101101011100011011100110011010001011010111100011111110001100100000010100110101111011010111000110111001011110011111010110001001000101 8b5e3f8c814d7b5c6e668b5e3f8c814d7b5c6e5e7d598b5e3f8c814d7b5c6e668b5e3f8c814d7b5c6e5e7d6245
EUC-JP 疑?戟M{\nf疑?戟M{\n^}Y疑?戟M{\nf疑?戟M{\n^}bE 101101011011111100111111101101111110000101001101011110110101110001101110011001101011010110111111001111111011011111100001010011010111101101011100011011100101111001111101010110011011010110111111001111111011011111100001010011010111101101011100011011100110011010110101101111110011111110110111111000010100110101111011010111000110111001011110011111010110001001000101 b5bf3fb7e14d7b5c6e66b5bf3fb7e14d7b5c6e5e7d59b5bf3fb7e14d7b5c6e66b5bf3fb7e14d7b5c6e5e7d6245
UTF-8 疑얜戟M{\nf疑얜戟M{\n^}Y疑얜戟M{\nf疑얜戟M{\n^}bE 11100111100101101001000111101100100101101001110011100110100010001001111101001101011110110101110001101110011001101110011110010110100100011110110010010110100111001110011010001000100111110100110101111011010111000110111001011110011111010101100111100111100101101001000111101100100101101001110011100110100010001001111101001101011110110101110001101110011001101110011110010110100100011110110010010110100111001110011010001000100111110100110101111011010111000110111001011110011111010110001001000101 e79691ec969ce6889f4d7b5c6e66e79691ec969ce6889f4d7b5c6e5e7d59e79691ec969ce6889f4d7b5c6e66e79691ec969ce6889f4d7b5c6e5e7d6245
UHC 疑얜戟M{\nf疑얜戟M{\n^}Y疑얜戟M{\nf疑얜戟M{\n^}bE 11101011111101111011111011101011110100001011110101001101011110110101110001101110011001101110101111110111101111101110101111010000101111010100110101111011010111000110111001011110011111010101100111101011111101111011111011101011110100001011110101001101011110110101110001101110011001101110101111110111101111101110101111010000101111010100110101111011010111000110111001011110011111010110001001000101 ebf7beebd0bd4d7b5c6e66ebf7beebd0bd4d7b5c6e5e7d59ebf7beebd0bd4d7b5c6e66ebf7beebd0bd4d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)