To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????\nf????\n^}Y????\nf????\n^}bE 001111110011111100111111001111110101110001101110011001100011111100111111001111110011111101011100011011100101111001111101010110010011111100111111001111110011111101011100011011100110011000111111001111110011111100111111010111000110111001011110011111010110001001000101 3f3f3f3f5c6e663f3f3f3f5c6e5e7d593f3f3f3f5c6e663f3f3f3f5c6e5e7d6245
SJIS-WIN 畯?依球\nf畯?依球\n^}Y畯?依球\nf畯?依球\n^}bE 111110110110111100111111100010001100101110001011100001010101110001101110011001101111101101101111001111111000100011001011100010111000010101011100011011100101111001111101010110011111101101101111001111111000100011001011100010111000010101011100011011100110011011111011011011110011111110001000110010111000101110000101010111000110111001011110011111010110001001000101 fb6f3f88cb8b855c6e66fb6f3f88cb8b855c6e5e7d59fb6f3f88cb8b855c6e66fb6f3f88cb8b855c6e5e7d6245
EUC-JP 畯?依球\nf畯?依球\n^}Y畯?依球\nf畯?依球\n^}bE 10001111110011011011101100111111101100001100110110110101111001010101110001101110011001101000111111001101101110110011111110110000110011011011010111100101010111000110111001011110011111010101100110001111110011011011101100111111101100001100110110110101111001010101110001101110011001101000111111001101101110110011111110110000110011011011010111100101010111000110111001011110011111010110001001000101 8fcdbb3fb0cdb5e55c6e668fcdbb3fb0cdb5e55c6e5e7d598fcdbb3fb0cdb5e55c6e668fcdbb3fb0cdb5e55c6e5e7d6245
UTF-8 畯렰依球\nf畯렰依球\n^}Y畯렰依球\nf畯렰依球\n^}bE 1110011110010101101011111110101110100000101100001110010010111110100111011110011110010000100000110101110001101110011001101110011110010101101011111110101110100000101100001110010010111110100111011110011110010000100000110101110001101110010111100111110101011001111001111001010110101111111010111010000010110000111001001011111010011101111001111001000010000011010111000110111001100110111001111001010110101111111010111010000010110000111001001011111010011101111001111001000010000011010111000110111001011110011111010110001001000101 e795afeba0b0e4be9de790835c6e66e795afeba0b0e4be9de790835c6e5e7d59e795afeba0b0e4be9de790835c6e66e795afeba0b0e4be9de790835c6e5e7d6245
UHC 畯렰依球\nf畯렰依球\n^}Y畯렰依球\nf畯렰依球\n^}bE 11110001111000011000111010111101111010111110111011001111101110010101110001101110011001101111000111100001100011101011110111101011111011101100111110111001010111000110111001011110011111010101100111110001111000011000111010111101111010111110111011001111101110010101110001101110011001101111000111100001100011101011110111101011111011101100111110111001010111000110111001011110011111010110001001000101 f1e18ebdebeecfb95c6e66f1e18ebdebeecfb95c6e5e7d59f1e18ebdebeecfb95c6e66f1e18ebdebeecfb95c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)