To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?z}?z{^nf?z}?z{^n^}Y?z}?z{^nf?z}?z{^n^}bE 0011111101111010011111010011111101111010011110110101111001101110011001100011111101111010011111010011111101111010011110110101111001101110010111100111110101011001001111110111101001111101001111110111101001111011010111100110111001100110001111110111101001111101001111110111101001111011010111100110111001011110011111010110001001000101 3f7a7d3f7a7b5e6e663f7a7d3f7a7b5e6e5e7d593f7a7d3f7a7b5e6e663f7a7d3f7a7b5e6e5e7d6245
SJIS-WIN 畫z}畫z{^nf畫z}畫z{^n^}Y畫z}畫z{^nf畫z}畫z{^n^}bE 11100001011000000111101001111101111000010110000001111010011110110101111001101110011001101110000101100000011110100111110111100001011000000111101001111011010111100110111001011110011111010101100111100001011000000111101001111101111000010110000001111010011110110101111001101110011001101110000101100000011110100111110111100001011000000111101001111011010111100110111001011110011111010110001001000101 e1607a7de1607a7b5e6e66e1607a7de1607a7b5e6e5e7d59e1607a7de1607a7b5e6e66e1607a7de1607a7b5e6e5e7d6245
EUC-JP 畫z}畫z{^nf畫z}畫z{^n^}Y畫z}畫z{^nf畫z}畫z{^n^}bE 11100001110000010111101001111101111000011100000101111010011110110101111001101110011001101110000111000001011110100111110111100001110000010111101001111011010111100110111001011110011111010101100111100001110000010111101001111101111000011100000101111010011110110101111001101110011001101110000111000001011110100111110111100001110000010111101001111011010111100110111001011110011111010110001001000101 e1c17a7de1c17a7b5e6e66e1c17a7de1c17a7b5e6e5e7d59e1c17a7de1c17a7b5e6e66e1c17a7de1c17a7b5e6e5e7d6245
UTF-8 畫z}畫z{^nf畫z}畫z{^n^}Y畫z}畫z{^nf畫z}畫z{^n^}bE 111001111001010110101011011110100111110111100111100101011010101101111010011110110101111001101110011001101110011110010101101010110111101001111101111001111001010110101011011110100111101101011110011011100101111001111101010110011110011110010101101010110111101001111101111001111001010110101011011110100111101101011110011011100110011011100111100101011010101101111010011111011110011110010101101010110111101001111011010111100110111001011110011111010110001001000101 e795ab7a7de795ab7a7b5e6e66e795ab7a7de795ab7a7b5e6e5e7d59e795ab7a7de795ab7a7b5e6e66e795ab7a7de795ab7a7b5e6e5e7d6245
UHC ?z}?z{^nf?z}?z{^n^}Y?z}?z{^nf?z}?z{^n^}bE 0011111101111010011111010011111101111010011110110101111001101110011001100011111101111010011111010011111101111010011110110101111001101110010111100111110101011001001111110111101001111101001111110111101001111011010111100110111001100110001111110111101001111101001111110111101001111011010111100110111001011110011111010110001001000101 3f7a7d3f7a7b5e6e663f7a7d3f7a7b5e6e5e7d593f7a7d3f7a7b5e6e663f7a7d3f7a7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)