To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?[}?[{^nf?[}?[{^n^}Y?[}?[{^nf?[}?[{^n^}bE 0011111101011011011111010011111101011011011110110101111001101110011001100011111101011011011111010011111101011011011110110101111001101110010111100111110101011001001111110101101101111101001111110101101101111011010111100110111001100110001111110101101101111101001111110101101101111011010111100110111001011110011111010110001001000101 3f5b7d3f5b7b5e6e663f5b7d3f5b7b5e6e5e7d593f5b7d3f5b7b5e6e663f5b7d3f5b7b5e6e5e7d6245
SJIS-WIN 畫[}畫[{^nf畫[}畫[{^n^}Y畫[}畫[{^nf畫[}畫[{^n^}bE 11100001011000000101101101111101111000010110000001011011011110110101111001101110011001101110000101100000010110110111110111100001011000000101101101111011010111100110111001011110011111010101100111100001011000000101101101111101111000010110000001011011011110110101111001101110011001101110000101100000010110110111110111100001011000000101101101111011010111100110111001011110011111010110001001000101 e1605b7de1605b7b5e6e66e1605b7de1605b7b5e6e5e7d59e1605b7de1605b7b5e6e66e1605b7de1605b7b5e6e5e7d6245
EUC-JP 畫[}畫[{^nf畫[}畫[{^n^}Y畫[}畫[{^nf畫[}畫[{^n^}bE 11100001110000010101101101111101111000011100000101011011011110110101111001101110011001101110000111000001010110110111110111100001110000010101101101111011010111100110111001011110011111010101100111100001110000010101101101111101111000011100000101011011011110110101111001101110011001101110000111000001010110110111110111100001110000010101101101111011010111100110111001011110011111010110001001000101 e1c15b7de1c15b7b5e6e66e1c15b7de1c15b7b5e6e5e7d59e1c15b7de1c15b7b5e6e66e1c15b7de1c15b7b5e6e5e7d6245
UTF-8 畫[}畫[{^nf畫[}畫[{^n^}Y畫[}畫[{^nf畫[}畫[{^n^}bE 111001111001010110101011010110110111110111100111100101011010101101011011011110110101111001101110011001101110011110010101101010110101101101111101111001111001010110101011010110110111101101011110011011100101111001111101010110011110011110010101101010110101101101111101111001111001010110101011010110110111101101011110011011100110011011100111100101011010101101011011011111011110011110010101101010110101101101111011010111100110111001011110011111010110001001000101 e795ab5b7de795ab5b7b5e6e66e795ab5b7de795ab5b7b5e6e5e7d59e795ab5b7de795ab5b7b5e6e66e795ab5b7de795ab5b7b5e6e5e7d6245
UHC ?[}?[{^nf?[}?[{^n^}Y?[}?[{^nf?[}?[{^n^}bE 0011111101011011011111010011111101011011011110110101111001101110011001100011111101011011011111010011111101011011011110110101111001101110010111100111110101011001001111110101101101111101001111110101101101111011010111100110111001100110001111110101101101111101001111110101101101111011010111100110111001011110011111010110001001000101 3f5b7d3f5b7b5e6e663f5b7d3f5b7b5e6e5e7d593f5b7d3f5b7b5e6e663f5b7d3f5b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)