To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 玩^玩]{\nf玩^玩]{\n^}Y玩^玩]{\nf玩^玩]{\n^}bE 100010101101111101011110100010101101111101011101011110110101110001101110011001101000101011011111010111101000101011011111010111010111101101011100011011100101111001111101010110011000101011011111010111101000101011011111010111010111101101011100011011100110011010001010110111110101111010001010110111110101110101111011010111000110111001011110011111010110001001000101 8adf5e8adf5d7b5c6e668adf5e8adf5d7b5c6e5e7d598adf5e8adf5d7b5c6e668adf5e8adf5d7b5c6e5e7d6245
EUC-JP 玩^玩]{\nf玩^玩]{\n^}Y玩^玩]{\nf玩^玩]{\n^}bE 101101001110000101011110101101001110000101011101011110110101110001101110011001101011010011100001010111101011010011100001010111010111101101011100011011100101111001111101010110011011010011100001010111101011010011100001010111010111101101011100011011100110011010110100111000010101111010110100111000010101110101111011010111000110111001011110011111010110001001000101 b4e15eb4e15d7b5c6e66b4e15eb4e15d7b5c6e5e7d59b4e15eb4e15d7b5c6e66b4e15eb4e15d7b5c6e5e7d6245
UTF-8 玩^玩]{\nf玩^玩]{\n^}Y玩^玩]{\nf玩^玩]{\n^}bE 1110011110001110101010010101111011100111100011101010100101011101011110110101110001101110011001101110011110001110101010010101111011100111100011101010100101011101011110110101110001101110010111100111110101011001111001111000111010101001010111101110011110001110101010010101110101111011010111000110111001100110111001111000111010101001010111101110011110001110101010010101110101111011010111000110111001011110011111010110001001000101 e78ea95ee78ea95d7b5c6e66e78ea95ee78ea95d7b5c6e5e7d59e78ea95ee78ea95d7b5c6e66e78ea95ee78ea95d7b5c6e5e7d6245
UHC 玩^玩]{\nf玩^玩]{\n^}Y玩^玩]{\nf玩^玩]{\n^}bE 111010001100110001011110111010001100110001011101011110110101110001101110011001101110100011001100010111101110100011001100010111010111101101011100011011100101111001111101010110011110100011001100010111101110100011001100010111010111101101011100011011100110011011101000110011000101111011101000110011000101110101111011010111000110111001011110011111010110001001000101 e8cc5ee8cc5d7b5c6e66e8cc5ee8cc5d7b5c6e5e7d59e8cc5ee8cc5d7b5c6e66e8cc5ee8cc5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)