To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?R?^{\nf?R?^{\n^}Y?R?^{\nf?R?^{\n^}bE 00111111010100100011111101011110011110110101110001101110011001100011111101010010001111110101111001111011010111000110111001011110011111010101100100111111010100100011111101011110011110110101110001101110011001100011111101010010001111110101111001111011010111000110111001011110011111010110001001000101 3f523f5e7b5c6e663f523f5e7b5c6e5e7d593f523f5e7b5c6e663f523f5e7b5c6e5e7d6245
SJIS-WIN 獸R獸^{\nf獸R獸^{\n^}Y獸R獸^{\nf獸R獸^{\n^}bE 111000001101011101010010111000001101011101011110011110110101110001101110011001101110000011010111010100101110000011010111010111100111101101011100011011100101111001111101010110011110000011010111010100101110000011010111010111100111101101011100011011100110011011100000110101110101001011100000110101110101111001111011010111000110111001011110011111010110001001000101 e0d752e0d75e7b5c6e66e0d752e0d75e7b5c6e5e7d59e0d752e0d75e7b5c6e66e0d752e0d75e7b5c6e5e7d6245
EUC-JP 獸R獸^{\nf獸R獸^{\n^}Y獸R獸^{\nf獸R獸^{\n^}bE 111000001101100101010010111000001101100101011110011110110101110001101110011001101110000011011001010100101110000011011001010111100111101101011100011011100101111001111101010110011110000011011001010100101110000011011001010111100111101101011100011011100110011011100000110110010101001011100000110110010101111001111011010111000110111001011110011111010110001001000101 e0d952e0d95e7b5c6e66e0d952e0d95e7b5c6e5e7d59e0d952e0d95e7b5c6e66e0d952e0d95e7b5c6e5e7d6245
UTF-8 獸R獸^{\nf獸R獸^{\n^}Y獸R獸^{\nf獸R獸^{\n^}bE 1110011110001101101110000101001011100111100011011011100001011110011110110101110001101110011001101110011110001101101110000101001011100111100011011011100001011110011110110101110001101110010111100111110101011001111001111000110110111000010100101110011110001101101110000101111001111011010111000110111001100110111001111000110110111000010100101110011110001101101110000101111001111011010111000110111001011110011111010110001001000101 e78db852e78db85e7b5c6e66e78db852e78db85e7b5c6e5e7d59e78db852e78db85e7b5c6e66e78db852e78db85e7b5c6e5e7d6245
UHC 獸R獸^{\nf獸R獸^{\n^}Y獸R獸^{\nf獸R獸^{\n^}bE 111000101010111001010010111000101010111001011110011110110101110001101110011001101110001010101110010100101110001010101110010111100111101101011100011011100101111001111101010110011110001010101110010100101110001010101110010111100111101101011100011011100110011011100010101011100101001011100010101011100101111001111011010111000110111001011110011111010110001001000101 e2ae52e2ae5e7b5c6e66e2ae52e2ae5e7b5c6e5e7d59e2ae52e2ae5e7b5c6e66e2ae52e2ae5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)