To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?{}?{{^nf?{}?{{^n^}Y?{}?{{^nf?{}?{{^n^}bE 0011111101111011011111010011111101111011011110110101111001101110011001100011111101111011011111010011111101111011011110110101111001101110010111100111110101011001001111110111101101111101001111110111101101111011010111100110111001100110001111110111101101111101001111110111101101111011010111100110111001011110011111010110001001000101 3f7b7d3f7b7b5e6e663f7b7d3f7b7b5e6e5e7d593f7b7d3f7b7b5e6e663f7b7d3f7b7b5e6e5e7d6245
SJIS-WIN 狙{}狙{{^nf狙{}狙{{^n^}Y狙{}狙{{^nf狙{}狙{{^n^}bE 10010001010111110111101101111101100100010101111101111011011110110101111001101110011001101001000101011111011110110111110110010001010111110111101101111011010111100110111001011110011111010101100110010001010111110111101101111101100100010101111101111011011110110101111001101110011001101001000101011111011110110111110110010001010111110111101101111011010111100110111001011110011111010110001001000101 915f7b7d915f7b7b5e6e66915f7b7d915f7b7b5e6e5e7d59915f7b7d915f7b7b5e6e66915f7b7d915f7b7b5e6e5e7d6245
EUC-JP 狙{}狙{{^nf狙{}狙{{^n^}Y狙{}狙{{^nf狙{}狙{{^n^}bE 11000001110000000111101101111101110000011100000001111011011110110101111001101110011001101100000111000000011110110111110111000001110000000111101101111011010111100110111001011110011111010101100111000001110000000111101101111101110000011100000001111011011110110101111001101110011001101100000111000000011110110111110111000001110000000111101101111011010111100110111001011110011111010110001001000101 c1c07b7dc1c07b7b5e6e66c1c07b7dc1c07b7b5e6e5e7d59c1c07b7dc1c07b7b5e6e66c1c07b7dc1c07b7b5e6e5e7d6245
UTF-8 狙{}狙{{^nf狙{}狙{{^n^}Y狙{}狙{{^nf狙{}狙{{^n^}bE 111001111000101110011001011110110111110111100111100010111001100101111011011110110101111001101110011001101110011110001011100110010111101101111101111001111000101110011001011110110111101101011110011011100101111001111101010110011110011110001011100110010111101101111101111001111000101110011001011110110111101101011110011011100110011011100111100010111001100101111011011111011110011110001011100110010111101101111011010111100110111001011110011111010110001001000101 e78b997b7de78b997b7b5e6e66e78b997b7de78b997b7b5e6e5e7d59e78b997b7de78b997b7b5e6e66e78b997b7de78b997b7b5e6e5e7d6245
UHC 狙{}狙{{^nf狙{}狙{{^n^}Y狙{}狙{{^nf狙{}狙{{^n^}bE 11101110110000110111101101111101111011101100001101111011011110110101111001101110011001101110111011000011011110110111110111101110110000110111101101111011010111100110111001011110011111010101100111101110110000110111101101111101111011101100001101111011011110110101111001101110011001101110111011000011011110110111110111101110110000110111101101111011010111100110111001011110011111010110001001000101 eec37b7deec37b7b5e6e66eec37b7deec37b7b5e6e5e7d59eec37b7deec37b7b5e6e66eec37b7deec37b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)