To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 犇鴒鴒^{\nf犇鴒鴒^{\n^}Y犇鴒鴒^{\nf犇鴒鴒^{\n^}bE 11100000101101001110100111110111111010011111011101011110011110110101110001101110011001101110000010110100111010011111011111101001111101110101111001111011010111000110111001011110011111010101100111100000101101001110100111110111111010011111011101011110011110110101110001101110011001101110000010110100111010011111011111101001111101110101111001111011010111000110111001011110011111010110001001000101 e0b4e9f7e9f75e7b5c6e66e0b4e9f7e9f75e7b5c6e5e7d59e0b4e9f7e9f75e7b5c6e66e0b4e9f7e9f75e7b5c6e5e7d6245
EUC-JP 犇鴒鴒^{\nf犇鴒鴒^{\n^}Y犇鴒鴒^{\nf犇鴒鴒^{\n^}bE 11100000101101101111001011111001111100101111100101011110011110110101110001101110011001101110000010110110111100101111100111110010111110010101111001111011010111000110111001011110011111010101100111100000101101101111001011111001111100101111100101011110011110110101110001101110011001101110000010110110111100101111100111110010111110010101111001111011010111000110111001011110011111010110001001000101 e0b6f2f9f2f95e7b5c6e66e0b6f2f9f2f95e7b5c6e5e7d59e0b6f2f9f2f95e7b5c6e66e0b6f2f9f2f95e7b5c6e5e7d6245
UTF-8 犇鴒鴒^{\nf犇鴒鴒^{\n^}Y犇鴒鴒^{\nf犇鴒鴒^{\n^}bE 11100111100010101000011111101001101101001001001011101001101101001001001001011110011110110101110001101110011001101110011110001010100001111110100110110100100100101110100110110100100100100101111001111011010111000110111001011110011111010101100111100111100010101000011111101001101101001001001011101001101101001001001001011110011110110101110001101110011001101110011110001010100001111110100110110100100100101110100110110100100100100101111001111011010111000110111001011110011111010110001001000101 e78a87e9b492e9b4925e7b5c6e66e78a87e9b492e9b4925e7b5c6e5e7d59e78a87e9b492e9b4925e7b5c6e66e78a87e9b492e9b4925e7b5c6e5e7d6245
UHC ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)