To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 犂顫竟^{\nf犂顫竟^{\n^}Y犂顫竟^{\nf犂顫竟^{\n^}bE 11100000101100101110100011111010111010001110110101011110011110110101110001101110011001101110000010110010111010001111101011101000111011010101111001111011010111000110111001011110011111010101100111100000101100101110100011111010111010001110110101011110011110110101110001101110011001101110000010110010111010001111101011101000111011010101111001111011010111000110111001011110011111010110001001000101 e0b2e8fae8ed5e7b5c6e66e0b2e8fae8ed5e7b5c6e5e7d59e0b2e8fae8ed5e7b5c6e66e0b2e8fae8ed5e7b5c6e5e7d6245
EUC-JP 犂顫竟^{\nf犂顫竟^{\n^}Y犂顫竟^{\nf犂顫竟^{\n^}bE 11100000101101001111000011111100111100001110111101011110011110110101110001101110011001101110000010110100111100001111110011110000111011110101111001111011010111000110111001011110011111010101100111100000101101001111000011111100111100001110111101011110011110110101110001101110011001101110000010110100111100001111110011110000111011110101111001111011010111000110111001011110011111010110001001000101 e0b4f0fcf0ef5e7b5c6e66e0b4f0fcf0ef5e7b5c6e5e7d59e0b4f0fcf0ef5e7b5c6e66e0b4f0fcf0ef5e7b5c6e5e7d6245
UTF-8 犂顫竟^{\nf犂顫竟^{\n^}Y犂顫竟^{\nf犂顫竟^{\n^}bE 11100111100010101000001011101001101000011010101111100111101010111001111101011110011110110101110001101110011001101110011110001010100000101110100110100001101010111110011110101011100111110101111001111011010111000110111001011110011111010101100111100111100010101000001011101001101000011010101111100111101010111001111101011110011110110101110001101110011001101110011110001010100000101110100110100001101010111110011110101011100111110101111001111011010111000110111001011110011111010110001001000101 e78a82e9a1abe7ab9f5e7b5c6e66e78a82e9a1abe7ab9f5e7b5c6e5e7d59e78a82e9a1abe7ab9f5e7b5c6e66e78a82e9a1abe7ab9f5e7b5c6e5e7d6245
UHC ?顫竟^{\nf?顫竟^{\n^}Y?顫竟^{\nf?顫竟^{\n^}bE 001111111110111110110101110011001110010101011110011110110101110001101110011001100011111111101111101101011100110011100101010111100111101101011100011011100101111001111101010110010011111111101111101101011100110011100101010111100111101101011100011011100110011000111111111011111011010111001100111001010101111001111011010111000110111001011110011111010110001001000101 3fefb5cce55e7b5c6e663fefb5cce55e7b5c6e5e7d593fefb5cce55e7b5c6e663fefb5cce55e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)