To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?L}?L{^nf?L}?L{^n^}Y?L}?L{^nf?L}?L{^n^}bE 0011111101001100011111010011111101001100011110110101111001101110011001100011111101001100011111010011111101001100011110110101111001101110010111100111110101011001001111110100110001111101001111110100110001111011010111100110111001100110001111110100110001111101001111110100110001111011010111100110111001011110011111010110001001000101 3f4c7d3f4c7b5e6e663f4c7d3f4c7b5e6e5e7d593f4c7d3f4c7b5e6e663f4c7d3f4c7b5e6e5e7d6245
SJIS-WIN 牴L}牴L{^nf牴L}牴L{^n^}Y牴L}牴L{^nf牴L}牴L{^n^}bE 11100000101100000100110001111101111000001011000001001100011110110101111001101110011001101110000010110000010011000111110111100000101100000100110001111011010111100110111001011110011111010101100111100000101100000100110001111101111000001011000001001100011110110101111001101110011001101110000010110000010011000111110111100000101100000100110001111011010111100110111001011110011111010110001001000101 e0b04c7de0b04c7b5e6e66e0b04c7de0b04c7b5e6e5e7d59e0b04c7de0b04c7b5e6e66e0b04c7de0b04c7b5e6e5e7d6245
EUC-JP 牴L}牴L{^nf牴L}牴L{^n^}Y牴L}牴L{^nf牴L}牴L{^n^}bE 11100000101100100100110001111101111000001011001001001100011110110101111001101110011001101110000010110010010011000111110111100000101100100100110001111011010111100110111001011110011111010101100111100000101100100100110001111101111000001011001001001100011110110101111001101110011001101110000010110010010011000111110111100000101100100100110001111011010111100110111001011110011111010110001001000101 e0b24c7de0b24c7b5e6e66e0b24c7de0b24c7b5e6e5e7d59e0b24c7de0b24c7b5e6e66e0b24c7de0b24c7b5e6e5e7d6245
UTF-8 牴L}牴L{^nf牴L}牴L{^n^}Y牴L}牴L{^nf牴L}牴L{^n^}bE 111001111000100110110100010011000111110111100111100010011011010001001100011110110101111001101110011001101110011110001001101101000100110001111101111001111000100110110100010011000111101101011110011011100101111001111101010110011110011110001001101101000100110001111101111001111000100110110100010011000111101101011110011011100110011011100111100010011011010001001100011111011110011110001001101101000100110001111011010111100110111001011110011111010110001001000101 e789b44c7de789b44c7b5e6e66e789b44c7de789b44c7b5e6e5e7d59e789b44c7de789b44c7b5e6e66e789b44c7de789b44c7b5e6e5e7d6245
UHC ?L}?L{^nf?L}?L{^n^}Y?L}?L{^nf?L}?L{^n^}bE 0011111101001100011111010011111101001100011110110101111001101110011001100011111101001100011111010011111101001100011110110101111001101110010111100111110101011001001111110100110001111101001111110100110001111011010111100110111001100110001111110100110001111101001111110100110001111011010111100110111001011110011111010110001001000101 3f4c7d3f4c7b5e6e663f4c7d3f4c7b5e6e5e7d593f4c7d3f4c7b5e6e663f4c7d3f4c7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)