To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 牋猴猴^{\nf牋猴猴^{\n^}Y牋猴猴^{\nf牋猴猴^{\n^}bE 11100000101011101110000011001011111000001100101101011110011110110101110001101110011001101110000010101110111000001100101111100000110010110101111001111011010111000110111001011110011111010101100111100000101011101110000011001011111000001100101101011110011110110101110001101110011001101110000010101110111000001100101111100000110010110101111001111011010111000110111001011110011111010110001001000101 e0aee0cbe0cb5e7b5c6e66e0aee0cbe0cb5e7b5c6e5e7d59e0aee0cbe0cb5e7b5c6e66e0aee0cbe0cb5e7b5c6e5e7d6245
EUC-JP 牋猴猴^{\nf牋猴猴^{\n^}Y牋猴猴^{\nf牋猴猴^{\n^}bE 11100000101100001110000011001101111000001100110101011110011110110101110001101110011001101110000010110000111000001100110111100000110011010101111001111011010111000110111001011110011111010101100111100000101100001110000011001101111000001100110101011110011110110101110001101110011001101110000010110000111000001100110111100000110011010101111001111011010111000110111001011110011111010110001001000101 e0b0e0cde0cd5e7b5c6e66e0b0e0cde0cd5e7b5c6e5e7d59e0b0e0cde0cd5e7b5c6e66e0b0e0cde0cd5e7b5c6e5e7d6245
UTF-8 牋猴猴^{\nf牋猴猴^{\n^}Y牋猴猴^{\nf牋猴猴^{\n^}bE 11100111100010011000101111100111100011001011010011100111100011001011010001011110011110110101110001101110011001101110011110001001100010111110011110001100101101001110011110001100101101000101111001111011010111000110111001011110011111010101100111100111100010011000101111100111100011001011010011100111100011001011010001011110011110110101110001101110011001101110011110001001100010111110011110001100101101001110011110001100101101000101111001111011010111000110111001011110011111010110001001000101 e7898be78cb4e78cb45e7b5c6e66e7898be78cb4e78cb45e7b5c6e5e7d59e7898be78cb4e78cb45e7b5c6e66e7898be78cb4e78cb45e7b5c6e5e7d6245
UHC ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)