To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???k{\nf???k{\n^}Y???k{\nf???k{\n^}bE 00111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010101100100111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010110001001000101 3f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d593f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d6245
SJIS-WIN 牆?碧k{\nf牆?碧k{\n^}Y牆?碧k{\nf牆?碧k{\n^}bE 111000001010110100111111100101011100100101101011011110110101110001101110011001101110000010101101001111111001010111001001011010110111101101011100011011100101111001111101010110011110000010101101001111111001010111001001011010110111101101011100011011100110011011100000101011010011111110010101110010010110101101111011010111000110111001011110011111010110001001000101 e0ad3f95c96b7b5c6e66e0ad3f95c96b7b5c6e5e7d59e0ad3f95c96b7b5c6e66e0ad3f95c96b7b5c6e5e7d6245
EUC-JP 牆?碧k{\nf牆?碧k{\n^}Y牆?碧k{\nf牆?碧k{\n^}bE 111000001010111100111111110010101100101101101011011110110101110001101110011001101110000010101111001111111100101011001011011010110111101101011100011011100101111001111101010110011110000010101111001111111100101011001011011010110111101101011100011011100110011011100000101011110011111111001010110010110110101101111011010111000110111001011110011111010110001001000101 e0af3fcacb6b7b5c6e66e0af3fcacb6b7b5c6e5e7d59e0af3fcacb6b7b5c6e66e0af3fcacb6b7b5c6e5e7d6245
UTF-8 牆얘碧k{\nf牆얘碧k{\n^}Y牆얘碧k{\nf牆얘碧k{\n^}bE 11100111100010011000011011101100100101101001100011100111101000101010011101101011011110110101110001101110011001101110011110001001100001101110110010010110100110001110011110100010101001110110101101111011010111000110111001011110011111010101100111100111100010011000011011101100100101101001100011100111101000101010011101101011011110110101110001101110011001101110011110001001100001101110110010010110100110001110011110100010101001110110101101111011010111000110111001011110011111010110001001000101 e78986ec9698e7a2a76b7b5c6e66e78986ec9698e7a2a76b7b5c6e5e7d59e78986ec9698e7a2a76b7b5c6e66e78986ec9698e7a2a76b7b5c6e5e7d6245
UHC 牆얘碧k{\nf牆얘碧k{\n^}Y牆얘碧k{\nf牆얘碧k{\n^}bE 11101101111011011011111011101010110111001010000101101011011110110101110001101110011001101110110111101101101111101110101011011100101000010110101101111011010111000110111001011110011111010101100111101101111011011011111011101010110111001010000101101011011110110101110001101110011001101110110111101101101111101110101011011100101000010110101101111011010111000110111001011110011111010110001001000101 ededbeeadca16b7b5c6e66ededbeeadca16b7b5c6e5e7d59ededbeeadca16b7b5c6e66ededbeeadca16b7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)