To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 爲倏倏^{\nf爲倏倏^{\n^}Y爲倏倏^{\nf爲倏倏^{\n^}bE 11100000101010001110000011000101111000001100010101011110011110110101110001101110011001101110000010101000111000001100010111100000110001010101111001111011010111000110111001011110011111010101100111100000101010001110000011000101111000001100010101011110011110110101110001101110011001101110000010101000111000001100010111100000110001010101111001111011010111000110111001011110011111010110001001000101 e0a8e0c5e0c55e7b5c6e66e0a8e0c5e0c55e7b5c6e5e7d59e0a8e0c5e0c55e7b5c6e66e0a8e0c5e0c55e7b5c6e5e7d6245
EUC-JP 爲倏倏^{\nf爲倏倏^{\n^}Y爲倏倏^{\nf爲倏倏^{\n^}bE 11100000101010101110000011000111111000001100011101011110011110110101110001101110011001101110000010101010111000001100011111100000110001110101111001111011010111000110111001011110011111010101100111100000101010101110000011000111111000001100011101011110011110110101110001101110011001101110000010101010111000001100011111100000110001110101111001111011010111000110111001011110011111010110001001000101 e0aae0c7e0c75e7b5c6e66e0aae0c7e0c75e7b5c6e5e7d59e0aae0c7e0c75e7b5c6e66e0aae0c7e0c75e7b5c6e5e7d6245
UTF-8 爲倏倏^{\nf爲倏倏^{\n^}Y爲倏倏^{\nf爲倏倏^{\n^}bE 11100111100010001011001011100101100000001000111111100101100000001000111101011110011110110101110001101110011001101110011110001000101100101110010110000000100011111110010110000000100011110101111001111011010111000110111001011110011111010101100111100111100010001011001011100101100000001000111111100101100000001000111101011110011110110101110001101110011001101110011110001000101100101110010110000000100011111110010110000000100011110101111001111011010111000110111001011110011111010110001001000101 e788b2e5808fe5808f5e7b5c6e66e788b2e5808fe5808f5e7b5c6e5e7d59e788b2e5808fe5808f5e7b5c6e66e788b2e5808fe5808f5e7b5c6e5e7d6245
UHC 爲??^{\nf爲??^{\n^}Y爲??^{\nf爲??^{\n^}bE 1110101011010011001111110011111101011110011110110101110001101110011001101110101011010011001111110011111101011110011110110101110001101110010111100111110101011001111010101101001100111111001111110101111001111011010111000110111001100110111010101101001100111111001111110101111001111011010111000110111001011110011111010110001001000101 ead33f3f5e7b5c6e66ead33f3f5e7b5c6e5e7d59ead33f3f5e7b5c6e66ead33f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)