To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???N^nkf???N^nk^}Y???N^nkf???N^nk^}bE 00111111001111110011111101001110010111100110111001101011011001100011111100111111001111110100111001011110011011100110101101011110011111010101100100111111001111110011111101001110010111100110111001101011011001100011111100111111001111110100111001011110011011100110101101011110011111010110001001000101 3f3f3f4e5e6e6b663f3f3f4e5e6e6b5e7d593f3f3f4e5e6e6b663f3f3f4e5e6e6b5e7d6245
SJIS-WIN ?ο?N^nkf?ο?N^nk^}Y?ο?N^nkf?ο?N^nk^}bE 0011111110000011110011010011111101001110010111100110111001101011011001100011111110000011110011010011111101001110010111100110111001101011010111100111110101011001001111111000001111001101001111110100111001011110011011100110101101100110001111111000001111001101001111110100111001011110011011100110101101011110011111010110001001000101 3f83cd3f4e5e6e6b663f83cd3f4e5e6e6b5e7d593f83cd3f4e5e6e6b663f83cd3f4e5e6e6b5e7d6245
EUC-JP 焰ο?N^nkf焰ο?N^nk^}Y焰ο?N^nkf焰ο?N^nk^}bE 10001111110010011110111110100110110011110011111101001110010111100110111001101011011001101000111111001001111011111010011011001111001111110100111001011110011011100110101101011110011111010101100110001111110010011110111110100110110011110011111101001110010111100110111001101011011001101000111111001001111011111010011011001111001111110100111001011110011011100110101101011110011111010110001001000101 8fc9efa6cf3f4e5e6e6b668fc9efa6cf3f4e5e6e6b5e7d598fc9efa6cf3f4e5e6e6b668fc9efa6cf3f4e5e6e6b5e7d6245
UTF-8 焰ο슛N^nkf焰ο슛N^nk^}Y焰ο슛N^nkf焰ο슛N^nk^}bE 111001111000010010110000110011101011111111101100100010101001101101001110010111100110111001101011011001101110011110000100101100001100111010111111111011001000101010011011010011100101111001101110011010110101111001111101010110011110011110000100101100001100111010111111111011001000101010011011010011100101111001101110011010110110011011100111100001001011000011001110101111111110110010001010100110110100111001011110011011100110101101011110011111010110001001000101 e784b0cebfec8a9b4e5e6e6b66e784b0cebfec8a9b4e5e6e6b5e7d59e784b0cebfec8a9b4e5e6e6b66e784b0cebfec8a9b4e5e6e6b5e7d6245
UHC 焰ο슛N^nkf焰ο슛N^nk^}Y焰ο슛N^nkf焰ο슛N^nk^}bE 11100110111110111010010111101111101111011011100001001110010111100110111001101011011001101110011011111011101001011110111110111101101110000100111001011110011011100110101101011110011111010101100111100110111110111010010111101111101111011011100001001110010111100110111001101011011001101110011011111011101001011110111110111101101110000100111001011110011011100110101101011110011111010110001001000101 e6fba5efbdb84e5e6e6b66e6fba5efbdb84e5e6e6b5e7d59e6fba5efbdb84e5e6e6b66e6fba5efbdb84e5e6e6b5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)