To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?K}?K{^nf?K}?K{^n^}Y?K}?K{^nf?K}?K{^n^}bE 0011111101001011011111010011111101001011011110110101111001101110011001100011111101001011011111010011111101001011011110110101111001101110010111100111110101011001001111110100101101111101001111110100101101111011010111100110111001100110001111110100101101111101001111110100101101111011010111100110111001011110011111010110001001000101 3f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d593f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d6245
SJIS-WIN 烽K}烽K{^nf烽K}烽K{^n^}Y烽K}烽K{^nf烽K}烽K{^n^}bE 11100000100000100100101101111101111000001000001001001011011110110101111001101110011001101110000010000010010010110111110111100000100000100100101101111011010111100110111001011110011111010101100111100000100000100100101101111101111000001000001001001011011110110101111001101110011001101110000010000010010010110111110111100000100000100100101101111011010111100110111001011110011111010110001001000101 e0824b7de0824b7b5e6e66e0824b7de0824b7b5e6e5e7d59e0824b7de0824b7b5e6e66e0824b7de0824b7b5e6e5e7d6245
EUC-JP 烽K}烽K{^nf烽K}烽K{^n^}Y烽K}烽K{^nf烽K}烽K{^n^}bE 11011111111000100100101101111101110111111110001001001011011110110101111001101110011001101101111111100010010010110111110111011111111000100100101101111011010111100110111001011110011111010101100111011111111000100100101101111101110111111110001001001011011110110101111001101110011001101101111111100010010010110111110111011111111000100100101101111011010111100110111001011110011111010110001001000101 dfe24b7ddfe24b7b5e6e66dfe24b7ddfe24b7b5e6e5e7d59dfe24b7ddfe24b7b5e6e66dfe24b7ddfe24b7b5e6e5e7d6245
UTF-8 烽K}烽K{^nf烽K}烽K{^n^}Y烽K}烽K{^nf烽K}烽K{^n^}bE 111001111000001110111101010010110111110111100111100000111011110101001011011110110101111001101110011001101110011110000011101111010100101101111101111001111000001110111101010010110111101101011110011011100101111001111101010110011110011110000011101111010100101101111101111001111000001110111101010010110111101101011110011011100110011011100111100000111011110101001011011111011110011110000011101111010100101101111011010111100110111001011110011111010110001001000101 e783bd4b7de783bd4b7b5e6e66e783bd4b7de783bd4b7b5e6e5e7d59e783bd4b7de783bd4b7b5e6e66e783bd4b7de783bd4b7b5e6e5e7d6245
UHC 烽K}烽K{^nf烽K}烽K{^n^}Y烽K}烽K{^nf烽K}烽K{^n^}bE 11011100111010110100101101111101110111001110101101001011011110110101111001101110011001101101110011101011010010110111110111011100111010110100101101111011010111100110111001011110011111010101100111011100111010110100101101111101110111001110101101001011011110110101111001101110011001101101110011101011010010110111110111011100111010110100101101111011010111100110111001011110011111010110001001000101 dceb4b7ddceb4b7b5e6e66dceb4b7ddceb4b7b5e6e5e7d59dceb4b7ddceb4b7b5e6e66dceb4b7ddceb4b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)