To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???k{\nf???k{\n^}Y???k{\nf???k{\n^}bE 00111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010101100100111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010110001001000101 3f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d593f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d6245
SJIS-WIN 灼捨k{\nf灼捨k{\n^}Y灼捨k{\nf灼捨k{\n^}bE 10001110110111001111001011010100100011101100110001101011011110110101110001101110011001101000111011011100111100101101010010001110110011000110101101111011010111000110111001011110011111010101100110001110110111001111001011010100100011101100110001101011011110110101110001101110011001101000111011011100111100101101010010001110110011000110101101111011010111000110111001011110011111010110001001000101 8edcf2d48ecc6b7b5c6e668edcf2d48ecc6b7b5c6e5e7d598edcf2d48ecc6b7b5c6e668edcf2d48ecc6b7b5c6e5e7d6245
EUC-JP 灼?捨k{\nf灼?捨k{\n^}Y灼?捨k{\nf灼?捨k{\n^}bE 101111001101111000111111101111001100111001101011011110110101110001101110011001101011110011011110001111111011110011001110011010110111101101011100011011100101111001111101010110011011110011011110001111111011110011001110011010110111101101011100011011100110011010111100110111100011111110111100110011100110101101111011010111000110111001011110011111010110001001000101 bcde3fbcce6b7b5c6e66bcde3fbcce6b7b5c6e5e7d59bcde3fbcce6b7b5c6e66bcde3fbcce6b7b5c6e5e7d6245
UTF-8 灼捨k{\nf灼捨k{\n^}Y灼捨k{\nf灼捨k{\n^}bE 11100111100000011011110011101110100010001000101111100110100011011010100001101011011110110101110001101110011001101110011110000001101111001110111010001000100010111110011010001101101010000110101101111011010111000110111001011110011111010101100111100111100000011011110011101110100010001000101111100110100011011010100001101011011110110101110001101110011001101110011110000001101111001110111010001000100010111110011010001101101010000110101101111011010111000110111001011110011111010110001001000101 e781bcee888be68da86b7b5c6e66e781bcee888be68da86b7b5c6e5e7d59e781bcee888be68da86b7b5c6e66e781bcee888be68da86b7b5c6e5e7d6245
UHC 灼?捨k{\nf灼?捨k{\n^}Y灼?捨k{\nf灼?捨k{\n^}bE 111011011100011100111111110111101101011101101011011110110101110001101110011001101110110111000111001111111101111011010111011010110111101101011100011011100101111001111101010110011110110111000111001111111101111011010111011010110111101101011100011011100110011011101101110001110011111111011110110101110110101101111011010111000110111001011110011111010110001001000101 edc73fded76b7b5c6e66edc73fded76b7b5c6e5e7d59edc73fded76b7b5c6e66edc73fded76b7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)