To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?\}?\{^nf?\}?\{^n^}Y?\}?\{^nf?\}?\{^n^}bE 0011111101011100011111010011111101011100011110110101111001101110011001100011111101011100011111010011111101011100011110110101111001101110010111100111110101011001001111110101110001111101001111110101110001111011010111100110111001100110001111110101110001111101001111110101110001111011010111100110111001011110011111010110001001000101 3f5c7d3f5c7b5e6e663f5c7d3f5c7b5e6e5e7d593f5c7d3f5c7b5e6e663f5c7d3f5c7b5e6e5e7d6245
SJIS-WIN 灼\}灼\{^nf灼\}灼\{^n^}Y灼\}灼\{^nf灼\}灼\{^n^}bE 10001110110111000101110001111101100011101101110001011100011110110101111001101110011001101000111011011100010111000111110110001110110111000101110001111011010111100110111001011110011111010101100110001110110111000101110001111101100011101101110001011100011110110101111001101110011001101000111011011100010111000111110110001110110111000101110001111011010111100110111001011110011111010110001001000101 8edc5c7d8edc5c7b5e6e668edc5c7d8edc5c7b5e6e5e7d598edc5c7d8edc5c7b5e6e668edc5c7d8edc5c7b5e6e5e7d6245
EUC-JP 灼\}灼\{^nf灼\}灼\{^n^}Y灼\}灼\{^nf灼\}灼\{^n^}bE 10111100110111100101110001111101101111001101111001011100011110110101111001101110011001101011110011011110010111000111110110111100110111100101110001111011010111100110111001011110011111010101100110111100110111100101110001111101101111001101111001011100011110110101111001101110011001101011110011011110010111000111110110111100110111100101110001111011010111100110111001011110011111010110001001000101 bcde5c7dbcde5c7b5e6e66bcde5c7dbcde5c7b5e6e5e7d59bcde5c7dbcde5c7b5e6e66bcde5c7dbcde5c7b5e6e5e7d6245
UTF-8 灼\}灼\{^nf灼\}灼\{^n^}Y灼\}灼\{^nf灼\}灼\{^n^}bE 111001111000000110111100010111000111110111100111100000011011110001011100011110110101111001101110011001101110011110000001101111000101110001111101111001111000000110111100010111000111101101011110011011100101111001111101010110011110011110000001101111000101110001111101111001111000000110111100010111000111101101011110011011100110011011100111100000011011110001011100011111011110011110000001101111000101110001111011010111100110111001011110011111010110001001000101 e781bc5c7de781bc5c7b5e6e66e781bc5c7de781bc5c7b5e6e5e7d59e781bc5c7de781bc5c7b5e6e66e781bc5c7de781bc5c7b5e6e5e7d6245
UHC 灼\}灼\{^nf灼\}灼\{^n^}Y灼\}灼\{^nf灼\}灼\{^n^}bE 11101101110001110101110001111101111011011100011101011100011110110101111001101110011001101110110111000111010111000111110111101101110001110101110001111011010111100110111001011110011111010101100111101101110001110101110001111101111011011100011101011100011110110101111001101110011001101110110111000111010111000111110111101101110001110101110001111011010111100110111001011110011111010110001001000101 edc75c7dedc75c7b5e6e66edc75c7dedc75c7b5e6e5e7d59edc75c7dedc75c7b5e6e66edc75c7dedc75c7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)