To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???MnTkf???MnTk^}Y???MnTkf???MnTk^}bE 00111111001111110011111101001101011011100101010001101011011001100011111100111111001111110100110101101110010101000110101101011110011111010101100100111111001111110011111101001101011011100101010001101011011001100011111100111111001111110100110101101110010101000110101101011110011111010110001001000101 3f3f3f4d6e546b663f3f3f4d6e546b5e7d593f3f3f4d6e546b663f3f3f4d6e546b5e7d6245
SJIS-WIN 湫豎殲MnTkf湫豎殲MnTk^}Y湫豎殲MnTkf湫豎殲MnTk^}bE 10011111110101011110011010110001100111110111001001001101011011100101010001101011011001101001111111010101111001101011000110011111011100100100110101101110010101000110101101011110011111010101100110011111110101011110011010110001100111110111001001001101011011100101010001101011011001101001111111010101111001101011000110011111011100100100110101101110010101000110101101011110011111010110001001000101 9fd5e6b19f724d6e546b669fd5e6b19f724d6e546b5e7d599fd5e6b19f724d6e546b669fd5e6b19f724d6e546b5e7d6245
EUC-JP 湫豎殲MnTkf湫豎殲MnTk^}Y湫豎殲MnTkf湫豎殲MnTk^}bE 11011110110101111110110010110011110111011101001101001101011011100101010001101011011001101101111011010111111011001011001111011101110100110100110101101110010101000110101101011110011111010101100111011110110101111110110010110011110111011101001101001101011011100101010001101011011001101101111011010111111011001011001111011101110100110100110101101110010101000110101101011110011111010110001001000101 ded7ecb3ddd34d6e546b66ded7ecb3ddd34d6e546b5e7d59ded7ecb3ddd34d6e546b66ded7ecb3ddd34d6e546b5e7d6245
UTF-8 湫豎殲MnTkf湫豎殲MnTk^}Y湫豎殲MnTkf湫豎殲MnTk^}bE 11100110101110011010101111101000101100011000111011100110101011101011001001001101011011100101010001101011011001101110011010111001101010111110100010110001100011101110011010101110101100100100110101101110010101000110101101011110011111010101100111100110101110011010101111101000101100011000111011100110101011101011001001001101011011100101010001101011011001101110011010111001101010111110100010110001100011101110011010101110101100100100110101101110010101000110101101011110011111010110001001000101 e6b9abe8b18ee6aeb24d6e546b66e6b9abe8b18ee6aeb24d6e546b5e7d59e6b9abe8b18ee6aeb24d6e546b66e6b9abe8b18ee6aeb24d6e546b5e7d6245
UHC 湫?殲MnTkf湫?殲MnTk^}Y湫?殲MnTkf湫?殲MnTk^}bE 111101011101001100111111111000001110100001001101011011100101010001101011011001101111010111010011001111111110000011101000010011010110111001010100011010110101111001111101010110011111010111010011001111111110000011101000010011010110111001010100011010110110011011110101110100110011111111100000111010000100110101101110010101000110101101011110011111010110001001000101 f5d33fe0e84d6e546b66f5d33fe0e84d6e546b5e7d59f5d33fe0e84d6e546b66f5d33fe0e84d6e546b5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)