To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?????\nf?????\n^}Y?????\nf?????\n^}bE 00111111001111110011111100111111001111110101110001101110011001100011111100111111001111110011111100111111010111000110111001011110011111010101100100111111001111110011111100111111001111110101110001101110011001100011111100111111001111110011111100111111010111000110111001011110011111010110001001000101 3f3f3f3f3f5c6e663f3f3f3f3f5c6e5e7d593f3f3f3f3f5c6e663f3f3f3f3f5c6e5e7d6245
SJIS-WIN 渼ト骼イ軸\nf渼ト骼イ軸\n^}Y渼ト骼イ軸\nf渼ト骼イ軸\n^}bE 11111011010010011100010011101001100011101011001010001110101100100101110001101110011001101111101101001001110001001110100110001110101100101000111010110010010111000110111001011110011111010101100111111011010010011100010011101001100011101011001010001110101100100101110001101110011001101111101101001001110001001110100110001110101100101000111010110010010111000110111001011110011111010110001001000101 fb49c4e98eb28eb25c6e66fb49c4e98eb28eb25c6e5e7d59fb49c4e98eb28eb25c6e66fb49c4e98eb28eb25c6e5e7d6245
EUC-JP 渼ト骼イ軸\nf渼ト骼イ軸\n^}Y渼ト骼イ軸\nf渼ト骼イ軸\n^}bE 10001111110001111111000010001110110001001111000111101110100011101011001010111100101101000101110001101110011001101000111111000111111100001000111011000100111100011110111010001110101100101011110010110100010111000110111001011110011111010101100110001111110001111111000010001110110001001111000111101110100011101011001010111100101101000101110001101110011001101000111111000111111100001000111011000100111100011110111010001110101100101011110010110100010111000110111001011110011111010110001001000101 8fc7f08ec4f1ee8eb2bcb45c6e668fc7f08ec4f1ee8eb2bcb45c6e5e7d598fc7f08ec4f1ee8eb2bcb45c6e668fc7f08ec4f1ee8eb2bcb45c6e5e7d6245
UTF-8 渼ト骼イ軸\nf渼ト骼イ軸\n^}Y渼ト骼イ軸\nf渼ト骼イ軸\n^}bE 1110011010111000101111001110111110111110100001001110100110101010101111001110111110111101101100101110100010111011101110000101110001101110011001101110011010111000101111001110111110111110100001001110100110101010101111001110111110111101101100101110100010111011101110000101110001101110010111100111110101011001111001101011100010111100111011111011111010000100111010011010101010111100111011111011110110110010111010001011101110111000010111000110111001100110111001101011100010111100111011111011111010000100111010011010101010111100111011111011110110110010111010001011101110111000010111000110111001011110011111010110001001000101 e6b8bcefbe84e9aabcefbdb2e8bbb85c6e66e6b8bcefbe84e9aabcefbdb2e8bbb85c6e5e7d59e6b8bcefbe84e9aabcefbdb2e8bbb85c6e66e6b8bcefbe84e9aabcefbdb2e8bbb85c6e5e7d6245
UHC 渼???軸\nf渼???軸\n^}Y渼???軸\nf渼???軸\n^}bE 110110101011010000111111001111110011111111110101111011100101110001101110011001101101101010110100001111110011111100111111111101011110111001011100011011100101111001111101010110011101101010110100001111110011111100111111111101011110111001011100011011100110011011011010101101000011111100111111001111111111010111101110010111000110111001011110011111010110001001000101 dab43f3f3ff5ee5c6e66dab43f3f3ff5ee5c6e5e7d59dab43f3f3ff5ee5c6e66dab43f3f3ff5ee5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)