To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????^\nf????^\n^}Y????^\nf????^\n^}bE 00111111001111110011111100111111010111100101110001101110011001100011111100111111001111110011111101011110010111000110111001011110011111010101100100111111001111110011111100111111010111100101110001101110011001100011111100111111001111110011111101011110010111000110111001011110011111010110001001000101 3f3f3f3f5e5c6e663f3f3f3f5e5c6e5e7d593f3f3f3f5e5c6e663f3f3f3f5e5c6e5e7d6245
SJIS-WIN 淏キ逞馬^\nf淏キ逞馬^\n^}Y淏キ逞馬^\nf淏キ逞馬^\n^}bE 11111011010000101011011111100111100101111001010001101110010111100101110001101110011001101111101101000010101101111110011110010111100101000110111001011110010111000110111001011110011111010101100111111011010000101011011111100111100101111001010001101110010111100101110001101110011001101111101101000010101101111110011110010111100101000110111001011110010111000110111001011110011111010110001001000101 fb42b7e797946e5e5c6e66fb42b7e797946e5e5c6e5e7d59fb42b7e797946e5e5c6e66fb42b7e797946e5e5c6e5e7d6245
EUC-JP 淏キ逞馬^\nf淏キ逞馬^\n^}Y淏キ逞馬^\nf淏キ逞馬^\n^}bE 100011111100011111011001100011101011011111101101111101111100011111001111010111100101110001101110011001101000111111000111110110011000111010110111111011011111011111000111110011110101111001011100011011100101111001111101010110011000111111000111110110011000111010110111111011011111011111000111110011110101111001011100011011100110011010001111110001111101100110001110101101111110110111110111110001111100111101011110010111000110111001011110011111010110001001000101 8fc7d98eb7edf7c7cf5e5c6e668fc7d98eb7edf7c7cf5e5c6e5e7d598fc7d98eb7edf7c7cf5e5c6e668fc7d98eb7edf7c7cf5e5c6e5e7d6245
UTF-8 淏キ逞馬^\nf淏キ逞馬^\n^}Y淏キ逞馬^\nf淏キ逞馬^\n^}bE 111001101011011110001111111011111011110110110111111010011000000010011110111010011010011010101100010111100101110001101110011001101110011010110111100011111110111110111101101101111110100110000000100111101110100110100110101011000101111001011100011011100101111001111101010110011110011010110111100011111110111110111101101101111110100110000000100111101110100110100110101011000101111001011100011011100110011011100110101101111000111111101111101111011011011111101001100000001001111011101001101001101010110001011110010111000110111001011110011111010110001001000101 e6b78fefbdb7e9809ee9a6ac5e5c6e66e6b78fefbdb7e9809ee9a6ac5e5c6e5e7d59e6b78fefbdb7e9809ee9a6ac5e5c6e66e6b78fefbdb7e9809ee9a6ac5e5c6e5e7d6245
UHC 淏?逞馬^\nf淏?逞馬^\n^}Y淏?逞馬^\nf淏?逞馬^\n^}bE 11111011110010000011111111010110110000011101100010101001010111100101110001101110011001101111101111001000001111111101011011000001110110001010100101011110010111000110111001011110011111010101100111111011110010000011111111010110110000011101100010101001010111100101110001101110011001101111101111001000001111111101011011000001110110001010100101011110010111000110111001011110011111010110001001000101 fbc83fd6c1d8a95e5c6e66fbc83fd6c1d8a95e5c6e5e7d59fbc83fd6c1d8a95e5c6e66fbc83fd6c1d8a95e5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)