To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????X\nf????X\n^}Y????X\nf????X\n^}bE 00111111001111110011111100111111010110000101110001101110011001100011111100111111001111110011111101011000010111000110111001011110011111010101100100111111001111110011111100111111010110000101110001101110011001100011111100111111001111110011111101011000010111000110111001011110011111010110001001000101 3f3f3f3f585c6e663f3f3f3f585c6e5e7d593f3f3f3f585c6e663f3f3f3f585c6e5e7d6245
SJIS-WIN 淏キ螳恒X\nf淏キ螳恒X\n^}Y淏キ螳恒X\nf淏キ螳恒X\n^}bE 11111011010000101011011111100101101011101000110101010000010110000101110001101110011001101111101101000010101101111110010110101110100011010101000001011000010111000110111001011110011111010101100111111011010000101011011111100101101011101000110101010000010110000101110001101110011001101111101101000010101101111110010110101110100011010101000001011000010111000110111001011110011111010110001001000101 fb42b7e5ae8d50585c6e66fb42b7e5ae8d50585c6e5e7d59fb42b7e5ae8d50585c6e66fb42b7e5ae8d50585c6e5e7d6245
EUC-JP 淏キ螳恒X\nf淏キ螳恒X\n^}Y淏キ螳恒X\nf淏キ螳恒X\n^}bE 100011111100011111011001100011101011011111101010101100001011100110110001010110000101110001101110011001101000111111000111110110011000111010110111111010101011000010111001101100010101100001011100011011100101111001111101010110011000111111000111110110011000111010110111111010101011000010111001101100010101100001011100011011100110011010001111110001111101100110001110101101111110101010110000101110011011000101011000010111000110111001011110011111010110001001000101 8fc7d98eb7eab0b9b1585c6e668fc7d98eb7eab0b9b1585c6e5e7d598fc7d98eb7eab0b9b1585c6e668fc7d98eb7eab0b9b1585c6e5e7d6245
UTF-8 淏キ螳恒X\nf淏キ螳恒X\n^}Y淏キ螳恒X\nf淏キ螳恒X\n^}bE 111001101011011110001111111011111011110110110111111010001001111010110011111001101000000110010010010110000101110001101110011001101110011010110111100011111110111110111101101101111110100010011110101100111110011010000001100100100101100001011100011011100101111001111101010110011110011010110111100011111110111110111101101101111110100010011110101100111110011010000001100100100101100001011100011011100110011011100110101101111000111111101111101111011011011111101000100111101011001111100110100000011001001001011000010111000110111001011110011111010110001001000101 e6b78fefbdb7e89eb3e68192585c6e66e6b78fefbdb7e89eb3e68192585c6e5e7d59e6b78fefbdb7e89eb3e68192585c6e66e6b78fefbdb7e89eb3e68192585c6e5e7d6245
UHC 淏?螳恒X\nf淏?螳恒X\n^}Y淏?螳恒X\nf淏?螳恒X\n^}bE 11111011110010000011111111010011110110011111100111110110010110000101110001101110011001101111101111001000001111111101001111011001111110011111011001011000010111000110111001011110011111010101100111111011110010000011111111010011110110011111100111110110010110000101110001101110011001101111101111001000001111111101001111011001111110011111011001011000010111000110111001011110011111010110001001000101 fbc83fd3d9f9f6585c6e66fbc83fd3d9f9f6585c6e5e7d59fbc83fd3d9f9f6585c6e66fbc83fd3d9f9f6585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)