To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 毬竟竟^{\nf毬竟竟^{\n^}Y毬竟竟^{\nf毬竟竟^{\n^}bE 10011111011110111110100011101101111010001110110101011110011110110101110001101110011001101001111101111011111010001110110111101000111011010101111001111011010111000110111001011110011111010101100110011111011110111110100011101101111010001110110101011110011110110101110001101110011001101001111101111011111010001110110111101000111011010101111001111011010111000110111001011110011111010110001001000101 9f7be8ede8ed5e7b5c6e669f7be8ede8ed5e7b5c6e5e7d599f7be8ede8ed5e7b5c6e669f7be8ede8ed5e7b5c6e5e7d6245
EUC-JP 毬竟竟^{\nf毬竟竟^{\n^}Y毬竟竟^{\nf毬竟竟^{\n^}bE 11011101110111001111000011101111111100001110111101011110011110110101110001101110011001101101110111011100111100001110111111110000111011110101111001111011010111000110111001011110011111010101100111011101110111001111000011101111111100001110111101011110011110110101110001101110011001101101110111011100111100001110111111110000111011110101111001111011010111000110111001011110011111010110001001000101 dddcf0eff0ef5e7b5c6e66dddcf0eff0ef5e7b5c6e5e7d59dddcf0eff0ef5e7b5c6e66dddcf0eff0ef5e7b5c6e5e7d6245
UTF-8 毬竟竟^{\nf毬竟竟^{\n^}Y毬竟竟^{\nf毬竟竟^{\n^}bE 11100110101011111010110011100111101010111001111111100111101010111001111101011110011110110101110001101110011001101110011010101111101011001110011110101011100111111110011110101011100111110101111001111011010111000110111001011110011111010101100111100110101011111010110011100111101010111001111111100111101010111001111101011110011110110101110001101110011001101110011010101111101011001110011110101011100111111110011110101011100111110101111001111011010111000110111001011110011111010110001001000101 e6aface7ab9fe7ab9f5e7b5c6e66e6aface7ab9fe7ab9f5e7b5c6e5e7d59e6aface7ab9fe7ab9f5e7b5c6e66e6aface7ab9fe7ab9f5e7b5c6e5e7d6245
UHC 毬竟竟^{\nf毬竟竟^{\n^}Y毬竟竟^{\nf毬竟竟^{\n^}bE 11001111101100111100110011100101110011001110010101011110011110110101110001101110011001101100111110110011110011001110010111001100111001010101111001111011010111000110111001011110011111010101100111001111101100111100110011100101110011001110010101011110011110110101110001101110011001101100111110110011110011001110010111001100111001010101111001111011010111000110111001011110011111010110001001000101 cfb3cce5cce55e7b5c6e66cfb3cce5cce55e7b5c6e5e7d59cfb3cce5cce55e7b5c6e66cfb3cce5cce55e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)