To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 毬眄髴M{\nf毬眄髴M{\n^}Y毬眄髴M{\nf毬眄髴M{\n^}bE 10011111011110111110000110111110111010011001110001001101011110110101110001101110011001101001111101111011111000011011111011101001100111000100110101111011010111000110111001011110011111010101100110011111011110111110000110111110111010011001110001001101011110110101110001101110011001101001111101111011111000011011111011101001100111000100110101111011010111000110111001011110011111010110001001000101 9f7be1bee99c4d7b5c6e669f7be1bee99c4d7b5c6e5e7d599f7be1bee99c4d7b5c6e669f7be1bee99c4d7b5c6e5e7d6245
EUC-JP 毬眄髴M{\nf毬眄髴M{\n^}Y毬眄髴M{\nf毬眄髴M{\n^}bE 11011101110111001110001011000000111100011111110001001101011110110101110001101110011001101101110111011100111000101100000011110001111111000100110101111011010111000110111001011110011111010101100111011101110111001110001011000000111100011111110001001101011110110101110001101110011001101101110111011100111000101100000011110001111111000100110101111011010111000110111001011110011111010110001001000101 dddce2c0f1fc4d7b5c6e66dddce2c0f1fc4d7b5c6e5e7d59dddce2c0f1fc4d7b5c6e66dddce2c0f1fc4d7b5c6e5e7d6245
UTF-8 毬眄髴M{\nf毬眄髴M{\n^}Y毬眄髴M{\nf毬眄髴M{\n^}bE 11100110101011111010110011100111100111001000010011101001101010111011010001001101011110110101110001101110011001101110011010101111101011001110011110011100100001001110100110101011101101000100110101111011010111000110111001011110011111010101100111100110101011111010110011100111100111001000010011101001101010111011010001001101011110110101110001101110011001101110011010101111101011001110011110011100100001001110100110101011101101000100110101111011010111000110111001011110011111010110001001000101 e6aface79c84e9abb44d7b5c6e66e6aface79c84e9abb44d7b5c6e5e7d59e6aface79c84e9abb44d7b5c6e66e6aface79c84e9abb44d7b5c6e5e7d6245
UHC 毬眄?M{\nf毬眄?M{\n^}Y毬眄?M{\nf毬眄?M{\n^}bE 110011111011001111011000111110000011111101001101011110110101110001101110011001101100111110110011110110001111100000111111010011010111101101011100011011100101111001111101010110011100111110110011110110001111100000111111010011010111101101011100011011100110011011001111101100111101100011111000001111110100110101111011010111000110111001011110011111010110001001000101 cfb3d8f83f4d7b5c6e66cfb3d8f83f4d7b5c6e5e7d59cfb3d8f83f4d7b5c6e66cfb3d8f83f4d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)