To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??[^n]^nf??[^n]^n^}Y??[^n]^nf??[^n]^n^}bE 0011111100111111010110110101111001101110010111010101111001101110011001100011111100111111010110110101111001101110010111010101111001101110010111100111110101011001001111110011111101011011010111100110111001011101010111100110111001100110001111110011111101011011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d593f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d6245
SJIS-WIN 毎躍[^n]^nf毎躍[^n]^n^}Y毎躍[^n]^nf毎躍[^n]^n^}bE 10010110100010001001011011110100010110110101111001101110010111010101111001101110011001101001011010001000100101101111010001011011010111100110111001011101010111100110111001011110011111010101100110010110100010001001011011110100010110110101111001101110010111010101111001101110011001101001011010001000100101101111010001011011010111100110111001011101010111100110111001011110011111010110001001000101 968896f45b5e6e5d5e6e66968896f45b5e6e5d5e6e5e7d59968896f45b5e6e5d5e6e66968896f45b5e6e5d5e6e5e7d6245
EUC-JP 毎躍[^n]^nf毎躍[^n]^n^}Y毎躍[^n]^nf毎躍[^n]^n^}bE 11001011111010001100110011110110010110110101111001101110010111010101111001101110011001101100101111101000110011001111011001011011010111100110111001011101010111100110111001011110011111010101100111001011111010001100110011110110010110110101111001101110010111010101111001101110011001101100101111101000110011001111011001011011010111100110111001011101010111100110111001011110011111010110001001000101 cbe8ccf65b5e6e5d5e6e66cbe8ccf65b5e6e5d5e6e5e7d59cbe8ccf65b5e6e5d5e6e66cbe8ccf65b5e6e5d5e6e5e7d6245
UTF-8 毎躍[^n]^nf毎躍[^n]^n^}Y毎躍[^n]^nf毎躍[^n]^n^}bE 111001101010111110001110111010001011101010001101010110110101111001101110010111010101111001101110011001101110011010101111100011101110100010111010100011010101101101011110011011100101110101011110011011100101111001111101010110011110011010101111100011101110100010111010100011010101101101011110011011100101110101011110011011100110011011100110101011111000111011101000101110101000110101011011010111100110111001011101010111100110111001011110011111010110001001000101 e6af8ee8ba8d5b5e6e5d5e6e66e6af8ee8ba8d5b5e6e5d5e6e5e7d59e6af8ee8ba8d5b5e6e5d5e6e66e6af8ee8ba8d5b5e6e5d5e6e5e7d6245
UHC ?躍[^n]^nf?躍[^n]^n^}Y?躍[^n]^nf?躍[^n]^n^}bE 001111111110010110111000010110110101111001101110010111010101111001101110011001100011111111100101101110000101101101011110011011100101110101011110011011100101111001111101010110010011111111100101101110000101101101011110011011100101110101011110011011100110011000111111111001011011100001011011010111100110111001011101010111100110111001011110011111010110001001000101 3fe5b85b5e6e5d5e6e663fe5b85b5e6e5d5e6e5e7d593fe5b85b5e6e5d5e6e663fe5b85b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)