To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 殞?括^{\nf殞?括^{\n^}Y殞?括^{\nf殞?括^{\n^}bE 100111110110110100111111100010101000011101011110011110110101110001101110011001101001111101101101001111111000101010000111010111100111101101011100011011100101111001111101010110011001111101101101001111111000101010000111010111100111101101011100011011100110011010011111011011010011111110001010100001110101111001111011010111000110111001011110011111010110001001000101 9f6d3f8a875e7b5c6e669f6d3f8a875e7b5c6e5e7d599f6d3f8a875e7b5c6e669f6d3f8a875e7b5c6e5e7d6245
EUC-JP 殞?括^{\nf殞?括^{\n^}Y殞?括^{\nf殞?括^{\n^}bE 110111011100111000111111101100111110011101011110011110110101110001101110011001101101110111001110001111111011001111100111010111100111101101011100011011100101111001111101010110011101110111001110001111111011001111100111010111100111101101011100011011100110011011011101110011100011111110110011111001110101111001111011010111000110111001011110011111010110001001000101 ddce3fb3e75e7b5c6e66ddce3fb3e75e7b5c6e5e7d59ddce3fb3e75e7b5c6e66ddce3fb3e75e7b5c6e5e7d6245
UTF-8 殞쇨括^{\nf殞쇨括^{\n^}Y殞쇨括^{\nf殞쇨括^{\n^}bE 11100110101011101001111011101100100001111010100011100110100010111010110001011110011110110101110001101110011001101110011010101110100111101110110010000111101010001110011010001011101011000101111001111011010111000110111001011110011111010101100111100110101011101001111011101100100001111010100011100110100010111010110001011110011110110101110001101110011001101110011010101110100111101110110010000111101010001110011010001011101011000101111001111011010111000110111001011110011111010110001001000101 e6ae9eec87a8e68bac5e7b5c6e66e6ae9eec87a8e68bac5e7b5c6e5e7d59e6ae9eec87a8e68bac5e7b5c6e66e6ae9eec87a8e68bac5e7b5c6e5e7d6245
UHC 殞쇨括^{\nf殞쇨括^{\n^}Y殞쇨括^{\nf殞쇨括^{\n^}bE 11101001111110011011110011101010110011101100000001011110011110110101110001101110011001101110100111111001101111001110101011001110110000000101111001111011010111000110111001011110011111010101100111101001111110011011110011101010110011101100000001011110011110110101110001101110011001101110100111111001101111001110101011001110110000000101111001111011010111000110111001011110011111010110001001000101 e9f9bceacec05e7b5c6e66e9f9bceacec05e7b5c6e5e7d59e9f9bceacec05e7b5c6e66e9f9bceacec05e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)