To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 欺^欺]{\nf欺^欺]{\n^}Y欺^欺]{\nf欺^欺]{\n^}bE 100010110101110001011110100010110101110001011101011110110101110001101110011001101000101101011100010111101000101101011100010111010111101101011100011011100101111001111101010110011000101101011100010111101000101101011100010111010111101101011100011011100110011010001011010111000101111010001011010111000101110101111011010111000110111001011110011111010110001001000101 8b5c5e8b5c5d7b5c6e668b5c5e8b5c5d7b5c6e5e7d598b5c5e8b5c5d7b5c6e668b5c5e8b5c5d7b5c6e5e7d6245
EUC-JP 欺^欺]{\nf欺^欺]{\n^}Y欺^欺]{\nf欺^欺]{\n^}bE 101101011011110101011110101101011011110101011101011110110101110001101110011001101011010110111101010111101011010110111101010111010111101101011100011011100101111001111101010110011011010110111101010111101011010110111101010111010111101101011100011011100110011010110101101111010101111010110101101111010101110101111011010111000110111001011110011111010110001001000101 b5bd5eb5bd5d7b5c6e66b5bd5eb5bd5d7b5c6e5e7d59b5bd5eb5bd5d7b5c6e66b5bd5eb5bd5d7b5c6e5e7d6245
UTF-8 欺^欺]{\nf欺^欺]{\n^}Y欺^欺]{\nf欺^欺]{\n^}bE 1110011010101100101110100101111011100110101011001011101001011101011110110101110001101110011001101110011010101100101110100101111011100110101011001011101001011101011110110101110001101110010111100111110101011001111001101010110010111010010111101110011010101100101110100101110101111011010111000110111001100110111001101010110010111010010111101110011010101100101110100101110101111011010111000110111001011110011111010110001001000101 e6acba5ee6acba5d7b5c6e66e6acba5ee6acba5d7b5c6e5e7d59e6acba5ee6acba5d7b5c6e66e6acba5ee6acba5d7b5c6e5e7d6245
UHC 欺^欺]{\nf欺^欺]{\n^}Y欺^欺]{\nf欺^欺]{\n^}bE 110100011010011101011110110100011010011101011101011110110101110001101110011001101101000110100111010111101101000110100111010111010111101101011100011011100101111001111101010110011101000110100111010111101101000110100111010111010111101101011100011011100110011011010001101001110101111011010001101001110101110101111011010111000110111001011110011111010110001001000101 d1a75ed1a75d7b5c6e66d1a75ed1a75d7b5c6e5e7d59d1a75ed1a75d7b5c6e66d1a75ed1a75d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)