To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 樹^樹]{\nf樹^樹]{\n^}Y樹^樹]{\nf樹^樹]{\n^}bE 100011101111011101011110100011101111011101011101011110110101110001101110011001101000111011110111010111101000111011110111010111010111101101011100011011100101111001111101010110011000111011110111010111101000111011110111010111010111101101011100011011100110011010001110111101110101111010001110111101110101110101111011010111000110111001011110011111010110001001000101 8ef75e8ef75d7b5c6e668ef75e8ef75d7b5c6e5e7d598ef75e8ef75d7b5c6e668ef75e8ef75d7b5c6e5e7d6245
EUC-JP 樹^樹]{\nf樹^樹]{\n^}Y樹^樹]{\nf樹^樹]{\n^}bE 101111001111100101011110101111001111100101011101011110110101110001101110011001101011110011111001010111101011110011111001010111010111101101011100011011100101111001111101010110011011110011111001010111101011110011111001010111010111101101011100011011100110011010111100111110010101111010111100111110010101110101111011010111000110111001011110011111010110001001000101 bcf95ebcf95d7b5c6e66bcf95ebcf95d7b5c6e5e7d59bcf95ebcf95d7b5c6e66bcf95ebcf95d7b5c6e5e7d6245
UTF-8 樹^樹]{\nf樹^樹]{\n^}Y樹^樹]{\nf樹^樹]{\n^}bE 1110011010101000101110010101111011100110101010001011100101011101011110110101110001101110011001101110011010101000101110010101111011100110101010001011100101011101011110110101110001101110010111100111110101011001111001101010100010111001010111101110011010101000101110010101110101111011010111000110111001100110111001101010100010111001010111101110011010101000101110010101110101111011010111000110111001011110011111010110001001000101 e6a8b95ee6a8b95d7b5c6e66e6a8b95ee6a8b95d7b5c6e5e7d59e6a8b95ee6a8b95d7b5c6e66e6a8b95ee6a8b95d7b5c6e5e7d6245
UHC 樹^樹]{\nf樹^樹]{\n^}Y樹^樹]{\nf樹^樹]{\n^}bE 111000101010011101011110111000101010011101011101011110110101110001101110011001101110001010100111010111101110001010100111010111010111101101011100011011100101111001111101010110011110001010100111010111101110001010100111010111010111101101011100011011100110011011100010101001110101111011100010101001110101110101111011010111000110111001011110011111010110001001000101 e2a75ee2a75d7b5c6e66e2a75ee2a75d7b5c6e5e7d59e2a75ee2a75d7b5c6e66e2a75ee2a75d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)