To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 楔橈妖^{\nf楔橈妖^{\n^}Y楔橈妖^{\nf楔橈妖^{\n^}bE 10011110101101101001111011110100100101110110010001011110011110110101110001101110011001101001111010110110100111101111010010010111011001000101111001111011010111000110111001011110011111010101100110011110101101101001111011110100100101110110010001011110011110110101110001101110011001101001111010110110100111101111010010010111011001000101111001111011010111000110111001011110011111010110001001000101 9eb69ef497645e7b5c6e669eb69ef497645e7b5c6e5e7d599eb69ef497645e7b5c6e669eb69ef497645e7b5c6e5e7d6245
EUC-JP 楔橈妖^{\nf楔橈妖^{\n^}Y楔橈妖^{\nf楔橈妖^{\n^}bE 11011100101110001101110011110110110011011100010101011110011110110101110001101110011001101101110010111000110111001111011011001101110001010101111001111011010111000110111001011110011111010101100111011100101110001101110011110110110011011100010101011110011110110101110001101110011001101101110010111000110111001111011011001101110001010101111001111011010111000110111001011110011111010110001001000101 dcb8dcf6cdc55e7b5c6e66dcb8dcf6cdc55e7b5c6e5e7d59dcb8dcf6cdc55e7b5c6e66dcb8dcf6cdc55e7b5c6e5e7d6245
UTF-8 楔橈妖^{\nf楔橈妖^{\n^}Y楔橈妖^{\nf楔橈妖^{\n^}bE 11100110101001011001010011100110101010011000100011100101101001101001011001011110011110110101110001101110011001101110011010100101100101001110011010101001100010001110010110100110100101100101111001111011010111000110111001011110011111010101100111100110101001011001010011100110101010011000100011100101101001101001011001011110011110110101110001101110011001101110011010100101100101001110011010101001100010001110010110100110100101100101111001111011010111000110111001011110011111010110001001000101 e6a594e6a988e5a6965e7b5c6e66e6a594e6a988e5a6965e7b5c6e5e7d59e6a594e6a988e5a6965e7b5c6e66e6a594e6a988e5a6965e7b5c6e5e7d6245
UHC 楔橈妖^{\nf楔橈妖^{\n^}Y楔橈妖^{\nf楔橈妖^{\n^}bE 11100000110110111110100011111010111010001110110101011110011110110101110001101110011001101110000011011011111010001111101011101000111011010101111001111011010111000110111001011110011111010101100111100000110110111110100011111010111010001110110101011110011110110101110001101110011001101110000011011011111010001111101011101000111011010101111001111011010111000110111001011110011111010110001001000101 e0dbe8fae8ed5e7b5c6e66e0dbe8fae8ed5e7b5c6e5e7d59e0dbe8fae8ed5e7b5c6e66e0dbe8fae8ed5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)