To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 栲畚舉^{\nf栲畚舉^{\n^}Y栲畚舉^{\nf栲畚舉^{\n^}bE 10011110011111011110000101011100100111011010100001011110011110110101110001101110011001101001111001111101111000010101110010011101101010000101111001111011010111000110111001011110011111010101100110011110011111011110000101011100100111011010100001011110011110110101110001101110011001101001111001111101111000010101110010011101101010000101111001111011010111000110111001011110011111010110001001000101 9e7de15c9da85e7b5c6e669e7de15c9da85e7b5c6e5e7d599e7de15c9da85e7b5c6e669e7de15c9da85e7b5c6e5e7d6245
EUC-JP 栲畚舉^{\nf栲畚舉^{\n^}Y栲畚舉^{\nf栲畚舉^{\n^}bE 11011011110111101110000110111101110110101010101001011110011110110101110001101110011001101101101111011110111000011011110111011010101010100101111001111011010111000110111001011110011111010101100111011011110111101110000110111101110110101010101001011110011110110101110001101110011001101101101111011110111000011011110111011010101010100101111001111011010111000110111001011110011111010110001001000101 dbdee1bddaaa5e7b5c6e66dbdee1bddaaa5e7b5c6e5e7d59dbdee1bddaaa5e7b5c6e66dbdee1bddaaa5e7b5c6e5e7d6245
UTF-8 栲畚舉^{\nf栲畚舉^{\n^}Y栲畚舉^{\nf栲畚舉^{\n^}bE 11100110101000001011001011100111100101011001101011101000100010001000100101011110011110110101110001101110011001101110011010100000101100101110011110010101100110101110100010001000100010010101111001111011010111000110111001011110011111010101100111100110101000001011001011100111100101011001101011101000100010001000100101011110011110110101110001101110011001101110011010100000101100101110011110010101100110101110100010001000100010010101111001111011010111000110111001011110011111010110001001000101 e6a0b2e7959ae888895e7b5c6e66e6a0b2e7959ae888895e7b5c6e5e7d59e6a0b2e7959ae888895e7b5c6e66e6a0b2e7959ae888895e7b5c6e5e7d6245
UHC ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)