To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 枯^枯]{\nf枯^枯]{\n^}Y枯^枯]{\nf枯^枯]{\n^}bE 100011001100110101011110100011001100110101011101011110110101110001101110011001101000110011001101010111101000110011001101010111010111101101011100011011100101111001111101010110011000110011001101010111101000110011001101010111010111101101011100011011100110011010001100110011010101111010001100110011010101110101111011010111000110111001011110011111010110001001000101 8ccd5e8ccd5d7b5c6e668ccd5e8ccd5d7b5c6e5e7d598ccd5e8ccd5d7b5c6e668ccd5e8ccd5d7b5c6e5e7d6245
EUC-JP 枯^枯]{\nf枯^枯]{\n^}Y枯^枯]{\nf枯^枯]{\n^}bE 101110001100111101011110101110001100111101011101011110110101110001101110011001101011100011001111010111101011100011001111010111010111101101011100011011100101111001111101010110011011100011001111010111101011100011001111010111010111101101011100011011100110011010111000110011110101111010111000110011110101110101111011010111000110111001011110011111010110001001000101 b8cf5eb8cf5d7b5c6e66b8cf5eb8cf5d7b5c6e5e7d59b8cf5eb8cf5d7b5c6e66b8cf5eb8cf5d7b5c6e5e7d6245
UTF-8 枯^枯]{\nf枯^枯]{\n^}Y枯^枯]{\nf枯^枯]{\n^}bE 1110011010011110101011110101111011100110100111101010111101011101011110110101110001101110011001101110011010011110101011110101111011100110100111101010111101011101011110110101110001101110010111100111110101011001111001101001111010101111010111101110011010011110101011110101110101111011010111000110111001100110111001101001111010101111010111101110011010011110101011110101110101111011010111000110111001011110011111010110001001000101 e69eaf5ee69eaf5d7b5c6e66e69eaf5ee69eaf5d7b5c6e5e7d59e69eaf5ee69eaf5d7b5c6e66e69eaf5ee69eaf5d7b5c6e5e7d6245
UHC 枯^枯]{\nf枯^枯]{\n^}Y枯^枯]{\nf枯^枯]{\n^}bE 110011011011110101011110110011011011110101011101011110110101110001101110011001101100110110111101010111101100110110111101010111010111101101011100011011100101111001111101010110011100110110111101010111101100110110111101010111010111101101011100011011100110011011001101101111010101111011001101101111010101110101111011010111000110111001011110011111010110001001000101 cdbd5ecdbd5d7b5c6e66cdbd5ecdbd5d7b5c6e5e7d59cdbd5ecdbd5d7b5c6e66cdbd5ecdbd5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)