To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
EUC-JP 旿??^{\nf旿??^{\n^}Y旿??^{\nf旿??^{\n^}bE 100011111100000111110100001111110011111101011110011110110101110001101110011001101000111111000001111101000011111100111111010111100111101101011100011011100101111001111101010110011000111111000001111101000011111100111111010111100111101101011100011011100110011010001111110000011111010000111111001111110101111001111011010111000110111001011110011111010110001001000101 8fc1f43f3f5e7b5c6e668fc1f43f3f5e7b5c6e5e7d598fc1f43f3f5e7b5c6e668fc1f43f3f5e7b5c6e5e7d6245
UTF-8 旿싷슛^{\nf旿싷슛^{\n^}Y旿싷슛^{\nf旿싷슛^{\n^}bE 11100110100101111011111111101100100010111011011111101100100010101001101101011110011110110101110001101110011001101110011010010111101111111110110010001011101101111110110010001010100110110101111001111011010111000110111001011110011111010101100111100110100101111011111111101100100010111011011111101100100010101001101101011110011110110101110001101110011001101110011010010111101111111110110010001011101101111110110010001010100110110101111001111011010111000110111001011110011111010110001001000101 e697bfec8bb7ec8a9b5e7b5c6e66e697bfec8bb7ec8a9b5e7b5c6e5e7d59e697bfec8bb7ec8a9b5e7b5c6e66e697bfec8bb7ec8a9b5e7b5c6e5e7d6245
UHC 旿싷슛^{\nf旿싷슛^{\n^}Y旿싷슛^{\nf旿싷슛^{\n^}bE 11100111111110101001101011101111101111011011100001011110011110110101110001101110011001101110011111111010100110101110111110111101101110000101111001111011010111000110111001011110011111010101100111100111111110101001101011101111101111011011100001011110011110110101110001101110011001101110011111111010100110101110111110111101101110000101111001111011010111000110111001011110011111010110001001000101 e7fa9aefbdb85e7b5c6e66e7fa9aefbdb85e7b5c6e5e7d59e7fa9aefbdb85e7b5c6e66e7fa9aefbdb85e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)