To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?{]?{]nf?{]?{]n^}Y?{]?{]nf?{]?{]n^}bE 00111111011110110101110100111111011110110101110101101110011001100011111101111011010111010011111101111011010111010110111001011110011111010101100100111111011110110101110100111111011110110101110101101110011001100011111101111011010111010011111101111011010111010110111001011110011111010110001001000101 3f7b5d3f7b5d6e663f7b5d3f7b5d6e5e7d593f7b5d3f7b5d6e663f7b5d3f7b5d6e5e7d6245
SJIS-WIN 攣{]攣{]nf攣{]攣{]n^}Y攣{]攣{]nf攣{]攣{]n^}bE 100111011011100101111011010111011001110110111001011110110101110101101110011001101001110110111001011110110101110110011101101110010111101101011101011011100101111001111101010110011001110110111001011110110101110110011101101110010111101101011101011011100110011010011101101110010111101101011101100111011011100101111011010111010110111001011110011111010110001001000101 9db97b5d9db97b5d6e669db97b5d9db97b5d6e5e7d599db97b5d9db97b5d6e669db97b5d9db97b5d6e5e7d6245
EUC-JP 攣{]攣{]nf攣{]攣{]n^}Y攣{]攣{]nf攣{]攣{]n^}bE 110110101011101101111011010111011101101010111011011110110101110101101110011001101101101010111011011110110101110111011010101110110111101101011101011011100101111001111101010110011101101010111011011110110101110111011010101110110111101101011101011011100110011011011010101110110111101101011101110110101011101101111011010111010110111001011110011111010110001001000101 dabb7b5ddabb7b5d6e66dabb7b5ddabb7b5d6e5e7d59dabb7b5ddabb7b5d6e66dabb7b5ddabb7b5d6e5e7d6245
UTF-8 攣{]攣{]nf攣{]攣{]n^}Y攣{]攣{]nf攣{]攣{]n^}bE 1110011010010100101000110111101101011101111001101001010010100011011110110101110101101110011001101110011010010100101000110111101101011101111001101001010010100011011110110101110101101110010111100111110101011001111001101001010010100011011110110101110111100110100101001010001101111011010111010110111001100110111001101001010010100011011110110101110111100110100101001010001101111011010111010110111001011110011111010110001001000101 e694a37b5de694a37b5d6e66e694a37b5de694a37b5d6e5e7d59e694a37b5de694a37b5d6e66e694a37b5de694a37b5d6e5e7d6245
UHC 攣{]攣{]nf攣{]攣{]n^}Y攣{]攣{]nf攣{]攣{]n^}bE 110101011111110101111011010111011101010111111101011110110101110101101110011001101101010111111101011110110101110111010101111111010111101101011101011011100101111001111101010110011101010111111101011110110101110111010101111111010111101101011101011011100110011011010101111111010111101101011101110101011111110101111011010111010110111001011110011111010110001001000101 d5fd7b5dd5fd7b5d6e66d5fd7b5dd5fd7b5d6e5e7d59d5fd7b5dd5fd7b5d6e66d5fd7b5dd5fd7b5d6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)