To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 攣^攣]{\nf攣^攣]{\n^}Y攣^攣]{\nf攣^攣]{\n^}bE 100111011011100101011110100111011011100101011101011110110101110001101110011001101001110110111001010111101001110110111001010111010111101101011100011011100101111001111101010110011001110110111001010111101001110110111001010111010111101101011100011011100110011010011101101110010101111010011101101110010101110101111011010111000110111001011110011111010110001001000101 9db95e9db95d7b5c6e669db95e9db95d7b5c6e5e7d599db95e9db95d7b5c6e669db95e9db95d7b5c6e5e7d6245
EUC-JP 攣^攣]{\nf攣^攣]{\n^}Y攣^攣]{\nf攣^攣]{\n^}bE 110110101011101101011110110110101011101101011101011110110101110001101110011001101101101010111011010111101101101010111011010111010111101101011100011011100101111001111101010110011101101010111011010111101101101010111011010111010111101101011100011011100110011011011010101110110101111011011010101110110101110101111011010111000110111001011110011111010110001001000101 dabb5edabb5d7b5c6e66dabb5edabb5d7b5c6e5e7d59dabb5edabb5d7b5c6e66dabb5edabb5d7b5c6e5e7d6245
UTF-8 攣^攣]{\nf攣^攣]{\n^}Y攣^攣]{\nf攣^攣]{\n^}bE 1110011010010100101000110101111011100110100101001010001101011101011110110101110001101110011001101110011010010100101000110101111011100110100101001010001101011101011110110101110001101110010111100111110101011001111001101001010010100011010111101110011010010100101000110101110101111011010111000110111001100110111001101001010010100011010111101110011010010100101000110101110101111011010111000110111001011110011111010110001001000101 e694a35ee694a35d7b5c6e66e694a35ee694a35d7b5c6e5e7d59e694a35ee694a35d7b5c6e66e694a35ee694a35d7b5c6e5e7d6245
UHC 攣^攣]{\nf攣^攣]{\n^}Y攣^攣]{\nf攣^攣]{\n^}bE 110101011111110101011110110101011111110101011101011110110101110001101110011001101101010111111101010111101101010111111101010111010111101101011100011011100101111001111101010110011101010111111101010111101101010111111101010111010111101101011100011011100110011011010101111111010101111011010101111111010101110101111011010111000110111001011110011111010110001001000101 d5fd5ed5fd5d7b5c6e66d5fd5ed5fd5d7b5c6e5e7d59d5fd5ed5fd5d7b5c6e66d5fd5ed5fd5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)