To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?K}?K{^nf?K}?K{^n^}Y?K}?K{^nf?K}?K{^n^}bE 0011111101001011011111010011111101001011011110110101111001101110011001100011111101001011011111010011111101001011011110110101111001101110010111100111110101011001001111110100101101111101001111110100101101111011010111100110111001100110001111110100101101111101001111110100101101111011010111100110111001011110011111010110001001000101 3f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d593f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d6245
SJIS-WIN 操K}操K{^nf操K}操K{^n^}Y操K}操K{^nf操K}操K{^n^}bE 10010001100000000100101101111101100100011000000001001011011110110101111001101110011001101001000110000000010010110111110110010001100000000100101101111011010111100110111001011110011111010101100110010001100000000100101101111101100100011000000001001011011110110101111001101110011001101001000110000000010010110111110110010001100000000100101101111011010111100110111001011110011111010110001001000101 91804b7d91804b7b5e6e6691804b7d91804b7b5e6e5e7d5991804b7d91804b7b5e6e6691804b7d91804b7b5e6e5e7d6245
EUC-JP 操K}操K{^nf操K}操K{^n^}Y操K}操K{^nf操K}操K{^n^}bE 11000001111000000100101101111101110000011110000001001011011110110101111001101110011001101100000111100000010010110111110111000001111000000100101101111011010111100110111001011110011111010101100111000001111000000100101101111101110000011110000001001011011110110101111001101110011001101100000111100000010010110111110111000001111000000100101101111011010111100110111001011110011111010110001001000101 c1e04b7dc1e04b7b5e6e66c1e04b7dc1e04b7b5e6e5e7d59c1e04b7dc1e04b7b5e6e66c1e04b7dc1e04b7b5e6e5e7d6245
UTF-8 操K}操K{^nf操K}操K{^n^}Y操K}操K{^nf操K}操K{^n^}bE 111001101001001110001101010010110111110111100110100100111000110101001011011110110101111001101110011001101110011010010011100011010100101101111101111001101001001110001101010010110111101101011110011011100101111001111101010110011110011010010011100011010100101101111101111001101001001110001101010010110111101101011110011011100110011011100110100100111000110101001011011111011110011010010011100011010100101101111011010111100110111001011110011111010110001001000101 e6938d4b7de6938d4b7b5e6e66e6938d4b7de6938d4b7b5e6e5e7d59e6938d4b7de6938d4b7b5e6e66e6938d4b7de6938d4b7b5e6e5e7d6245
UHC 操K}操K{^nf操K}操K{^n^}Y操K}操K{^nf操K}操K{^n^}bE 11110000110000110100101101111101111100001100001101001011011110110101111001101110011001101111000011000011010010110111110111110000110000110100101101111011010111100110111001011110011111010101100111110000110000110100101101111101111100001100001101001011011110110101111001101110011001101111000011000011010010110111110111110000110000110100101101111011010111100110111001011110011111010110001001000101 f0c34b7df0c34b7b5e6e66f0c34b7df0c34b7b5e6e5e7d59f0c34b7df0c34b7b5e6e66f0c34b7df0c34b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)