To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 損^損]{\nf損^損]{\n^}Y損^損]{\nf損^損]{\n^}bE 100100011011100101011110100100011011100101011101011110110101110001101110011001101001000110111001010111101001000110111001010111010111101101011100011011100101111001111101010110011001000110111001010111101001000110111001010111010111101101011100011011100110011010010001101110010101111010010001101110010101110101111011010111000110111001011110011111010110001001000101 91b95e91b95d7b5c6e6691b95e91b95d7b5c6e5e7d5991b95e91b95d7b5c6e6691b95e91b95d7b5c6e5e7d6245
EUC-JP 損^損]{\nf損^損]{\n^}Y損^損]{\nf損^損]{\n^}bE 110000101011101101011110110000101011101101011101011110110101110001101110011001101100001010111011010111101100001010111011010111010111101101011100011011100101111001111101010110011100001010111011010111101100001010111011010111010111101101011100011011100110011011000010101110110101111011000010101110110101110101111011010111000110111001011110011111010110001001000101 c2bb5ec2bb5d7b5c6e66c2bb5ec2bb5d7b5c6e5e7d59c2bb5ec2bb5d7b5c6e66c2bb5ec2bb5d7b5c6e5e7d6245
UTF-8 損^損]{\nf損^損]{\n^}Y損^損]{\nf損^損]{\n^}bE 1110011010010000100011010101111011100110100100001000110101011101011110110101110001101110011001101110011010010000100011010101111011100110100100001000110101011101011110110101110001101110010111100111110101011001111001101001000010001101010111101110011010010000100011010101110101111011010111000110111001100110111001101001000010001101010111101110011010010000100011010101110101111011010111000110111001011110011111010110001001000101 e6908d5ee6908d5d7b5c6e66e6908d5ee6908d5d7b5c6e5e7d59e6908d5ee6908d5d7b5c6e66e6908d5ee6908d5d7b5c6e5e7d6245
UHC 損^損]{\nf損^損]{\n^}Y損^損]{\nf損^損]{\n^}bE 111000011101111101011110111000011101111101011101011110110101110001101110011001101110000111011111010111101110000111011111010111010111101101011100011011100101111001111101010110011110000111011111010111101110000111011111010111010111101101011100011011100110011011100001110111110101111011100001110111110101110101111011010111000110111001011110011111010110001001000101 e1df5ee1df5d7b5c6e66e1df5ee1df5d7b5c6e5e7d59e1df5ee1df5d7b5c6e66e1df5ee1df5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)