To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?{}?{{^nf?{}?{{^n^}Y?{}?{{^nf?{}?{{^n^}bE 0011111101111011011111010011111101111011011110110101111001101110011001100011111101111011011111010011111101111011011110110101111001101110010111100111110101011001001111110111101101111101001111110111101101111011010111100110111001100110001111110111101101111101001111110111101101111011010111100110111001011110011111010110001001000101 3f7b7d3f7b7b5e6e663f7b7d3f7b7b5e6e5e7d593f7b7d3f7b7b5e6e663f7b7d3f7b7b5e6e5e7d6245
SJIS-WIN 揉{}揉{{^nf揉{}揉{{^n^}Y揉{}揉{{^nf揉{}揉{{^n^}bE 10011101100001100111101101111101100111011000011001111011011110110101111001101110011001101001110110000110011110110111110110011101100001100111101101111011010111100110111001011110011111010101100110011101100001100111101101111101100111011000011001111011011110110101111001101110011001101001110110000110011110110111110110011101100001100111101101111011010111100110111001011110011111010110001001000101 9d867b7d9d867b7b5e6e669d867b7d9d867b7b5e6e5e7d599d867b7d9d867b7b5e6e669d867b7d9d867b7b5e6e5e7d6245
EUC-JP 揉{}揉{{^nf揉{}揉{{^n^}Y揉{}揉{{^nf揉{}揉{{^n^}bE 11011001111001100111101101111101110110011110011001111011011110110101111001101110011001101101100111100110011110110111110111011001111001100111101101111011010111100110111001011110011111010101100111011001111001100111101101111101110110011110011001111011011110110101111001101110011001101101100111100110011110110111110111011001111001100111101101111011010111100110111001011110011111010110001001000101 d9e67b7dd9e67b7b5e6e66d9e67b7dd9e67b7b5e6e5e7d59d9e67b7dd9e67b7b5e6e66d9e67b7dd9e67b7b5e6e5e7d6245
UTF-8 揉{}揉{{^nf揉{}揉{{^n^}Y揉{}揉{{^nf揉{}揉{{^n^}bE 111001101000111110001001011110110111110111100110100011111000100101111011011110110101111001101110011001101110011010001111100010010111101101111101111001101000111110001001011110110111101101011110011011100101111001111101010110011110011010001111100010010111101101111101111001101000111110001001011110110111101101011110011011100110011011100110100011111000100101111011011111011110011010001111100010010111101101111011010111100110111001011110011111010110001001000101 e68f897b7de68f897b7b5e6e66e68f897b7de68f897b7b5e6e5e7d59e68f897b7de68f897b7b5e6e66e68f897b7de68f897b7b5e6e5e7d6245
UHC ?{}?{{^nf?{}?{{^n^}Y?{}?{{^nf?{}?{{^n^}bE 0011111101111011011111010011111101111011011110110101111001101110011001100011111101111011011111010011111101111011011110110101111001101110010111100111110101011001001111110111101101111101001111110111101101111011010111100110111001100110001111110111101101111101001111110111101101111011010111100110111001011110011111010110001001000101 3f7b7d3f7b7b5e6e663f7b7d3f7b7b5e6e5e7d593f7b7d3f7b7b5e6e663f7b7d3f7b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)