To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?[}?[{^nf?[}?[{^n^}Y?[}?[{^nf?[}?[{^n^}bE 0011111101011011011111010011111101011011011110110101111001101110011001100011111101011011011111010011111101011011011110110101111001101110010111100111110101011001001111110101101101111101001111110101101101111011010111100110111001100110001111110101101101111101001111110101101101111011010111100110111001011110011111010110001001000101 3f5b7d3f5b7b5e6e663f5b7d3f5b7b5e6e5e7d593f5b7d3f5b7b5e6e663f5b7d3f5b7b5e6e5e7d6245
SJIS-WIN 戻[}戻[{^nf戻[}戻[{^n^}Y戻[}戻[{^nf戻[}戻[{^n^}bE 10010110110111110101101101111101100101101101111101011011011110110101111001101110011001101001011011011111010110110111110110010110110111110101101101111011010111100110111001011110011111010101100110010110110111110101101101111101100101101101111101011011011110110101111001101110011001101001011011011111010110110111110110010110110111110101101101111011010111100110111001011110011111010110001001000101 96df5b7d96df5b7b5e6e6696df5b7d96df5b7b5e6e5e7d5996df5b7d96df5b7b5e6e6696df5b7d96df5b7b5e6e5e7d6245
EUC-JP 戻[}戻[{^nf戻[}戻[{^n^}Y戻[}戻[{^nf戻[}戻[{^n^}bE 11001100111000010101101101111101110011001110000101011011011110110101111001101110011001101100110011100001010110110111110111001100111000010101101101111011010111100110111001011110011111010101100111001100111000010101101101111101110011001110000101011011011110110101111001101110011001101100110011100001010110110111110111001100111000010101101101111011010111100110111001011110011111010110001001000101 cce15b7dcce15b7b5e6e66cce15b7dcce15b7b5e6e5e7d59cce15b7dcce15b7b5e6e66cce15b7dcce15b7b5e6e5e7d6245
UTF-8 戻[}戻[{^nf戻[}戻[{^n^}Y戻[}戻[{^nf戻[}戻[{^n^}bE 111001101000100010111011010110110111110111100110100010001011101101011011011110110101111001101110011001101110011010001000101110110101101101111101111001101000100010111011010110110111101101011110011011100101111001111101010110011110011010001000101110110101101101111101111001101000100010111011010110110111101101011110011011100110011011100110100010001011101101011011011111011110011010001000101110110101101101111011010111100110111001011110011111010110001001000101 e688bb5b7de688bb5b7b5e6e66e688bb5b7de688bb5b7b5e6e5e7d59e688bb5b7de688bb5b7b5e6e66e688bb5b7de688bb5b7b5e6e5e7d6245
UHC ?[}?[{^nf?[}?[{^n^}Y?[}?[{^nf?[}?[{^n^}bE 0011111101011011011111010011111101011011011110110101111001101110011001100011111101011011011111010011111101011011011110110101111001101110010111100111110101011001001111110101101101111101001111110101101101111011010111100110111001100110001111110101101101111101001111110101101101111011010111100110111001011110011111010110001001000101 3f5b7d3f5b7b5e6e663f5b7d3f5b7b5e6e5e7d593f5b7d3f5b7b5e6e663f5b7d3f5b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)