To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?R?^{\nf?R?^{\n^}Y?R?^{\nf?R?^{\n^}bE 00111111010100100011111101011110011110110101110001101110011001100011111101010010001111110101111001111011010111000110111001011110011111010101100100111111010100100011111101011110011110110101110001101110011001100011111101010010001111110101111001111011010111000110111001011110011111010110001001000101 3f523f5e7b5c6e663f523f5e7b5c6e5e7d593f523f5e7b5c6e663f523f5e7b5c6e5e7d6245
SJIS-WIN 戰R戰^{\nf戰R戰^{\n^}Y戰R戰^{\nf戰R戰^{\n^}bE 100111010100010001010010100111010100010001011110011110110101110001101110011001101001110101000100010100101001110101000100010111100111101101011100011011100101111001111101010110011001110101000100010100101001110101000100010111100111101101011100011011100110011010011101010001000101001010011101010001000101111001111011010111000110111001011110011111010110001001000101 9d44529d445e7b5c6e669d44529d445e7b5c6e5e7d599d44529d445e7b5c6e669d44529d445e7b5c6e5e7d6245
EUC-JP 戰R戰^{\nf戰R戰^{\n^}Y戰R戰^{\nf戰R戰^{\n^}bE 110110011010010101010010110110011010010101011110011110110101110001101110011001101101100110100101010100101101100110100101010111100111101101011100011011100101111001111101010110011101100110100101010100101101100110100101010111100111101101011100011011100110011011011001101001010101001011011001101001010101111001111011010111000110111001011110011111010110001001000101 d9a552d9a55e7b5c6e66d9a552d9a55e7b5c6e5e7d59d9a552d9a55e7b5c6e66d9a552d9a55e7b5c6e5e7d6245
UTF-8 戰R戰^{\nf戰R戰^{\n^}Y戰R戰^{\nf戰R戰^{\n^}bE 1110011010001000101100000101001011100110100010001011000001011110011110110101110001101110011001101110011010001000101100000101001011100110100010001011000001011110011110110101110001101110010111100111110101011001111001101000100010110000010100101110011010001000101100000101111001111011010111000110111001100110111001101000100010110000010100101110011010001000101100000101111001111011010111000110111001011110011111010110001001000101 e688b052e688b05e7b5c6e66e688b052e688b05e7b5c6e5e7d59e688b052e688b05e7b5c6e66e688b052e688b05e7b5c6e5e7d6245
UHC 戰R戰^{\nf戰R戰^{\n^}Y戰R戰^{\nf戰R戰^{\n^}bE 111011101111101001010010111011101111101001011110011110110101110001101110011001101110111011111010010100101110111011111010010111100111101101011100011011100101111001111101010110011110111011111010010100101110111011111010010111100111101101011100011011100110011011101110111110100101001011101110111110100101111001111011010111000110111001011110011111010110001001000101 eefa52eefa5e7b5c6e66eefa52eefa5e7b5c6e5e7d59eefa52eefa5e7b5c6e66eefa52eefa5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)