To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 弩^弩]{\nf弩^弩]{\n^}Y弩^弩]{\nf弩^弩]{\n^}bE 100111000101011101011110100111000101011101011101011110110101110001101110011001101001110001010111010111101001110001010111010111010111101101011100011011100101111001111101010110011001110001010111010111101001110001010111010111010111101101011100011011100110011010011100010101110101111010011100010101110101110101111011010111000110111001011110011111010110001001000101 9c575e9c575d7b5c6e669c575e9c575d7b5c6e5e7d599c575e9c575d7b5c6e669c575e9c575d7b5c6e5e7d6245
EUC-JP 弩^弩]{\nf弩^弩]{\n^}Y弩^弩]{\nf弩^弩]{\n^}bE 110101111011100001011110110101111011100001011101011110110101110001101110011001101101011110111000010111101101011110111000010111010111101101011100011011100101111001111101010110011101011110111000010111101101011110111000010111010111101101011100011011100110011011010111101110000101111011010111101110000101110101111011010111000110111001011110011111010110001001000101 d7b85ed7b85d7b5c6e66d7b85ed7b85d7b5c6e5e7d59d7b85ed7b85d7b5c6e66d7b85ed7b85d7b5c6e5e7d6245
UTF-8 弩^弩]{\nf弩^弩]{\n^}Y弩^弩]{\nf弩^弩]{\n^}bE 1110010110111100101010010101111011100101101111001010100101011101011110110101110001101110011001101110010110111100101010010101111011100101101111001010100101011101011110110101110001101110010111100111110101011001111001011011110010101001010111101110010110111100101010010101110101111011010111000110111001100110111001011011110010101001010111101110010110111100101010010101110101111011010111000110111001011110011111010110001001000101 e5bca95ee5bca95d7b5c6e66e5bca95ee5bca95d7b5c6e5e7d59e5bca95ee5bca95d7b5c6e66e5bca95ee5bca95d7b5c6e5e7d6245
UHC 弩^弩]{\nf弩^弩]{\n^}Y弩^弩]{\nf弩^弩]{\n^}bE 110100101100000001011110110100101100000001011101011110110101110001101110011001101101001011000000010111101101001011000000010111010111101101011100011011100101111001111101010110011101001011000000010111101101001011000000010111010111101101011100011011100110011011010010110000000101111011010010110000000101110101111011010111000110111001011110011111010110001001000101 d2c05ed2c05d7b5c6e66d2c05ed2c05d7b5c6e5e7d59d2c05ed2c05d7b5c6e66d2c05ed2c05d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)