To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???RLnkf???RLnk^}Y???RLnkf???RLnk^}bE 00111111001111110011111101010010010011000110111001101011011001100011111100111111001111110101001001001100011011100110101101011110011111010101100100111111001111110011111101010010010011000110111001101011011001100011111100111111001111110101001001001100011011100110101101011110011111010110001001000101 3f3f3f524c6e6b663f3f3f524c6e6b5e7d593f3f3f524c6e6b663f3f3f524c6e6b5e7d6245
SJIS-WIN 弧??RLnkf弧??RLnk^}Y弧??RLnkf弧??RLnk^}bE 1000110011001010001111110011111101010010010011000110111001101011011001101000110011001010001111110011111101010010010011000110111001101011010111100111110101011001100011001100101000111111001111110101001001001100011011100110101101100110100011001100101000111111001111110101001001001100011011100110101101011110011111010110001001000101 8cca3f3f524c6e6b668cca3f3f524c6e6b5e7d598cca3f3f524c6e6b668cca3f3f524c6e6b5e7d6245
EUC-JP 弧??RLnkf弧??RLnk^}Y弧??RLnkf弧??RLnk^}bE 1011100011001100001111110011111101010010010011000110111001101011011001101011100011001100001111110011111101010010010011000110111001101011010111100111110101011001101110001100110000111111001111110101001001001100011011100110101101100110101110001100110000111111001111110101001001001100011011100110101101011110011111010110001001000101 b8cc3f3f524c6e6b66b8cc3f3f524c6e6b5e7d59b8cc3f3f524c6e6b66b8cc3f3f524c6e6b5e7d6245
UTF-8 弧흗벅RLnkf弧흗벅RLnk^}Y弧흗벅RLnkf弧흗벅RLnk^}bE 11100101101111001010011111101101100111011001011111101011101100101000010101010010010011000110111001101011011001101110010110111100101001111110110110011101100101111110101110110010100001010101001001001100011011100110101101011110011111010101100111100101101111001010011111101101100111011001011111101011101100101000010101010010010011000110111001101011011001101110010110111100101001111110110110011101100101111110101110110010100001010101001001001100011011100110101101011110011111010110001001000101 e5bca7ed9d97ebb285524c6e6b66e5bca7ed9d97ebb285524c6e6b5e7d59e5bca7ed9d97ebb285524c6e6b66e5bca7ed9d97ebb285524c6e6b5e7d6245
UHC 弧흗벅RLnkf弧흗벅RLnk^}Y弧흗벅RLnkf弧흗벅RLnk^}bE 11111011110000011100100011101001101110011111011101010010010011000110111001101011011001101111101111000001110010001110100110111001111101110101001001001100011011100110101101011110011111010101100111111011110000011100100011101001101110011111011101010010010011000110111001101011011001101111101111000001110010001110100110111001111101110101001001001100011011100110101101011110011111010110001001000101 fbc1c8e9b9f7524c6e6b66fbc1c8e9b9f7524c6e6b5e7d59fbc1c8e9b9f7524c6e6b66fbc1c8e9b9f7524c6e6b5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)