To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?{]?{]nf?{]?{]n^}Y?{]?{]nf?{]?{]n^}bE 00111111011110110101110100111111011110110101110101101110011001100011111101111011010111010011111101111011010111010110111001011110011111010101100100111111011110110101110100111111011110110101110101101110011001100011111101111011010111010011111101111011010111010110111001011110011111010110001001000101 3f7b5d3f7b5d6e663f7b5d3f7b5d6e5e7d593f7b5d3f7b5d6e663f7b5d3f7b5d6e5e7d6245
SJIS-WIN 屑{]屑{]nf屑{]屑{]n^}Y屑{]屑{]nf屑{]屑{]n^}bE 100010111111101101111011010111011000101111111011011110110101110101101110011001101000101111111011011110110101110110001011111110110111101101011101011011100101111001111101010110011000101111111011011110110101110110001011111110110111101101011101011011100110011010001011111110110111101101011101100010111111101101111011010111010110111001011110011111010110001001000101 8bfb7b5d8bfb7b5d6e668bfb7b5d8bfb7b5d6e5e7d598bfb7b5d8bfb7b5d6e668bfb7b5d8bfb7b5d6e5e7d6245
EUC-JP 屑{]屑{]nf屑{]屑{]n^}Y屑{]屑{]nf屑{]屑{]n^}bE 101101101111110101111011010111011011011011111101011110110101110101101110011001101011011011111101011110110101110110110110111111010111101101011101011011100101111001111101010110011011011011111101011110110101110110110110111111010111101101011101011011100110011010110110111111010111101101011101101101101111110101111011010111010110111001011110011111010110001001000101 b6fd7b5db6fd7b5d6e66b6fd7b5db6fd7b5d6e5e7d59b6fd7b5db6fd7b5d6e66b6fd7b5db6fd7b5d6e5e7d6245
UTF-8 屑{]屑{]nf屑{]屑{]n^}Y屑{]屑{]nf屑{]屑{]n^}bE 1110010110110001100100010111101101011101111001011011000110010001011110110101110101101110011001101110010110110001100100010111101101011101111001011011000110010001011110110101110101101110010111100111110101011001111001011011000110010001011110110101110111100101101100011001000101111011010111010110111001100110111001011011000110010001011110110101110111100101101100011001000101111011010111010110111001011110011111010110001001000101 e5b1917b5de5b1917b5d6e66e5b1917b5de5b1917b5d6e5e7d59e5b1917b5de5b1917b5d6e66e5b1917b5de5b1917b5d6e5e7d6245
UHC 屑{]屑{]nf屑{]屑{]n^}Y屑{]屑{]nf屑{]屑{]n^}bE 111000001101101001111011010111011110000011011010011110110101110101101110011001101110000011011010011110110101110111100000110110100111101101011101011011100101111001111101010110011110000011011010011110110101110111100000110110100111101101011101011011100110011011100000110110100111101101011101111000001101101001111011010111010110111001011110011111010110001001000101 e0da7b5de0da7b5d6e66e0da7b5de0da7b5d6e5e7d59e0da7b5de0da7b5d6e66e0da7b5de0da7b5d6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)