To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 屍^屍]{\nf屍^屍]{\n^}Y屍^屍]{\nf屍^屍]{\n^}bE 100011100111001001011110100011100111001001011101011110110101110001101110011001101000111001110010010111101000111001110010010111010111101101011100011011100101111001111101010110011000111001110010010111101000111001110010010111010111101101011100011011100110011010001110011100100101111010001110011100100101110101111011010111000110111001011110011111010110001001000101 8e725e8e725d7b5c6e668e725e8e725d7b5c6e5e7d598e725e8e725d7b5c6e668e725e8e725d7b5c6e5e7d6245
EUC-JP 屍^屍]{\nf屍^屍]{\n^}Y屍^屍]{\nf屍^屍]{\n^}bE 101110111101001101011110101110111101001101011101011110110101110001101110011001101011101111010011010111101011101111010011010111010111101101011100011011100101111001111101010110011011101111010011010111101011101111010011010111010111101101011100011011100110011010111011110100110101111010111011110100110101110101111011010111000110111001011110011111010110001001000101 bbd35ebbd35d7b5c6e66bbd35ebbd35d7b5c6e5e7d59bbd35ebbd35d7b5c6e66bbd35ebbd35d7b5c6e5e7d6245
UTF-8 屍^屍]{\nf屍^屍]{\n^}Y屍^屍]{\nf屍^屍]{\n^}bE 1110010110110001100011010101111011100101101100011000110101011101011110110101110001101110011001101110010110110001100011010101111011100101101100011000110101011101011110110101110001101110010111100111110101011001111001011011000110001101010111101110010110110001100011010101110101111011010111000110111001100110111001011011000110001101010111101110010110110001100011010101110101111011010111000110111001011110011111010110001001000101 e5b18d5ee5b18d5d7b5c6e66e5b18d5ee5b18d5d7b5c6e5e7d59e5b18d5ee5b18d5d7b5c6e66e5b18d5ee5b18d5d7b5c6e5e7d6245
UHC 屍^屍]{\nf屍^屍]{\n^}Y屍^屍]{\nf屍^屍]{\n^}bE 111000111011101101011110111000111011101101011101011110110101110001101110011001101110001110111011010111101110001110111011010111010111101101011100011011100101111001111101010110011110001110111011010111101110001110111011010111010111101101011100011011100110011011100011101110110101111011100011101110110101110101111011010111000110111001011110011111010110001001000101 e3bb5ee3bb5d7b5c6e66e3bb5ee3bb5d7b5c6e5e7d59e3bb5ee3bb5d7b5c6e66e3bb5ee3bb5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)