To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 將^將]{\nf將^將]{\n^}Y將^將]{\nf將^將]{\n^}bE 100110111001001001011110100110111001001001011101011110110101110001101110011001101001101110010010010111101001101110010010010111010111101101011100011011100101111001111101010110011001101110010010010111101001101110010010010111010111101101011100011011100110011010011011100100100101111010011011100100100101110101111011010111000110111001011110011111010110001001000101 9b925e9b925d7b5c6e669b925e9b925d7b5c6e5e7d599b925e9b925d7b5c6e669b925e9b925d7b5c6e5e7d6245
EUC-JP 將^將]{\nf將^將]{\n^}Y將^將]{\nf將^將]{\n^}bE 110101011111001001011110110101011111001001011101011110110101110001101110011001101101010111110010010111101101010111110010010111010111101101011100011011100101111001111101010110011101010111110010010111101101010111110010010111010111101101011100011011100110011011010101111100100101111011010101111100100101110101111011010111000110111001011110011111010110001001000101 d5f25ed5f25d7b5c6e66d5f25ed5f25d7b5c6e5e7d59d5f25ed5f25d7b5c6e66d5f25ed5f25d7b5c6e5e7d6245
UTF-8 將^將]{\nf將^將]{\n^}Y將^將]{\nf將^將]{\n^}bE 1110010110110000100001110101111011100101101100001000011101011101011110110101110001101110011001101110010110110000100001110101111011100101101100001000011101011101011110110101110001101110010111100111110101011001111001011011000010000111010111101110010110110000100001110101110101111011010111000110111001100110111001011011000010000111010111101110010110110000100001110101110101111011010111000110111001011110011111010110001001000101 e5b0875ee5b0875d7b5c6e66e5b0875ee5b0875d7b5c6e5e7d59e5b0875ee5b0875d7b5c6e66e5b0875ee5b0875d7b5c6e5e7d6245
UHC 將^將]{\nf將^將]{\n^}Y將^將]{\nf將^將]{\n^}bE 111011011110001001011110111011011110001001011101011110110101110001101110011001101110110111100010010111101110110111100010010111010111101101011100011011100101111001111101010110011110110111100010010111101110110111100010010111010111101101011100011011100110011011101101111000100101111011101101111000100101110101111011010111000110111001011110011111010110001001000101 ede25eede25d7b5c6e66ede25eede25d7b5c6e5e7d59ede25eede25d7b5c6e66ede25eede25d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)