To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???[]^nf???[]^n^}Y???[]^nf???[]^n^}bE 00111111001111110011111101011011010111010101111001101110011001100011111100111111001111110101101101011101010111100110111001011110011111010101100100111111001111110011111101011011010111010101111001101110011001100011111100111111001111110101101101011101010111100110111001011110011111010110001001000101 3f3f3f5b5d5e6e663f3f3f5b5d5e6e5e7d593f3f3f5b5d5e6e663f3f3f5b5d5e6e5e7d6245
SJIS-WIN 尅恊黯[]^nf尅恊黯[]^n^}Y尅恊黯[]^nf尅恊黯[]^n^}bE 10011011100100011001110010010000111010100111111001011011010111010101111001101110011001101001101110010001100111001001000011101010011111100101101101011101010111100110111001011110011111010101100110011011100100011001110010010000111010100111111001011011010111010101111001101110011001101001101110010001100111001001000011101010011111100101101101011101010111100110111001011110011111010110001001000101 9b919c90ea7e5b5d5e6e669b919c90ea7e5b5d5e6e5e7d599b919c90ea7e5b5d5e6e669b919c90ea7e5b5d5e6e5e7d6245
EUC-JP 尅恊黯[]^nf尅恊黯[]^n^}Y尅恊黯[]^nf尅恊黯[]^n^}bE 11010101111100011101011111110000111100111101111101011011010111010101111001101110011001101101010111110001110101111111000011110011110111110101101101011101010111100110111001011110011111010101100111010101111100011101011111110000111100111101111101011011010111010101111001101110011001101101010111110001110101111111000011110011110111110101101101011101010111100110111001011110011111010110001001000101 d5f1d7f0f3df5b5d5e6e66d5f1d7f0f3df5b5d5e6e5e7d59d5f1d7f0f3df5b5d5e6e66d5f1d7f0f3df5b5d5e6e5e7d6245
UTF-8 尅恊黯[]^nf尅恊黯[]^n^}Y尅恊黯[]^nf尅恊黯[]^n^}bE 11100101101100001000010111100110100000011000101011101001101110111010111101011011010111010101111001101110011001101110010110110000100001011110011010000001100010101110100110111011101011110101101101011101010111100110111001011110011111010101100111100101101100001000010111100110100000011000101011101001101110111010111101011011010111010101111001101110011001101110010110110000100001011110011010000001100010101110100110111011101011110101101101011101010111100110111001011110011111010110001001000101 e5b085e6818ae9bbaf5b5d5e6e66e5b085e6818ae9bbaf5b5d5e6e5e7d59e5b085e6818ae9bbaf5b5d5e6e66e5b085e6818ae9bbaf5b5d5e6e5e7d6245
UHC ???[]^nf???[]^n^}Y???[]^nf???[]^n^}bE 00111111001111110011111101011011010111010101111001101110011001100011111100111111001111110101101101011101010111100110111001011110011111010101100100111111001111110011111101011011010111010101111001101110011001100011111100111111001111110101101101011101010111100110111001011110011111010110001001000101 3f3f3f5b5d5e6e663f3f3f5b5d5e6e5e7d593f3f3f5b5d5e6e663f3f3f5b5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)