To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???n]^nf???n]^n^}Y???n]^nf???n]^n^}bE 00111111001111110011111101101110010111010101111001101110011001100011111100111111001111110110111001011101010111100110111001011110011111010101100100111111001111110011111101101110010111010101111001101110011001100011111100111111001111110110111001011101010111100110111001011110011111010110001001000101 3f3f3f6e5d5e6e663f3f3f6e5d5e6e5e7d593f3f3f6e5d5e6e663f3f3f6e5d5e6e5e7d6245
SJIS-WIN 射漆n]^nf射漆n]^n^}Y射漆n]^nf射漆n]^n^}bE 10001110110010111111000011010101100011101011110101101110010111010101111001101110011001101000111011001011111100001101010110001110101111010110111001011101010111100110111001011110011111010101100110001110110010111111000011010101100011101011110101101110010111010101111001101110011001101000111011001011111100001101010110001110101111010110111001011101010111100110111001011110011111010110001001000101 8ecbf0d58ebd6e5d5e6e668ecbf0d58ebd6e5d5e6e5e7d598ecbf0d58ebd6e5d5e6e668ecbf0d58ebd6e5d5e6e5e7d6245
EUC-JP 射?漆n]^nf射?漆n]^n^}Y射?漆n]^nf射?漆n]^n^}bE 101111001100110100111111101111001011111101101110010111010101111001101110011001101011110011001101001111111011110010111111011011100101110101011110011011100101111001111101010110011011110011001101001111111011110010111111011011100101110101011110011011100110011010111100110011010011111110111100101111110110111001011101010111100110111001011110011111010110001001000101 bccd3fbcbf6e5d5e6e66bccd3fbcbf6e5d5e6e5e7d59bccd3fbcbf6e5d5e6e66bccd3fbcbf6e5d5e6e5e7d6245
UTF-8 射漆n]^nf射漆n]^n^}Y射漆n]^nf射漆n]^n^}bE 11100101101100001000010011101110100000101001010011100110101111001000011001101110010111010101111001101110011001101110010110110000100001001110111010000010100101001110011010111100100001100110111001011101010111100110111001011110011111010101100111100101101100001000010011101110100000101001010011100110101111001000011001101110010111010101111001101110011001101110010110110000100001001110111010000010100101001110011010111100100001100110111001011101010111100110111001011110011111010110001001000101 e5b084ee8294e6bc866e5d5e6e66e5b084ee8294e6bc866e5d5e6e5e7d59e5b084ee8294e6bc866e5d5e6e66e5b084ee8294e6bc866e5d5e6e5e7d6245
UHC 射?漆n]^nf射?漆n]^n^}Y射?漆n]^nf射?漆n]^n^}bE 110111101101001000111111111101101101010001101110010111010101111001101110011001101101111011010010001111111111011011010100011011100101110101011110011011100101111001111101010110011101111011010010001111111111011011010100011011100101110101011110011011100110011011011110110100100011111111110110110101000110111001011101010111100110111001011110011111010110001001000101 ded23ff6d46e5d5e6e66ded23ff6d46e5d5e6e5e7d59ded23ff6d46e5d5e6e66ded23ff6d46e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)